Cane of Caduceus

Cane of Caduceus Plague Orb Small

Plague Snake Large
A short cane adorned with an ornamental golden tip, used to poke and prod at those who had passed - and those who were soon to join them…

Tier ST
XP Bonus 5%
Soulbound Soulbound
Feed Power 500
Forging Cost 40 Mythical Material / 400 Forgefire / 1 Plague Doctor Priest Set Token / 1 ST Weapon
Dismantling Value 40 Mythical Material

Plague Orb Small
Shots 2 (arc gap: 10°)
Damage 42–78 (average: 60)
Projectile Speed 14 tiles/second
Lifetime 0.5 seconds
Range 7 tiles
Amplitude 0.9 tile(s)
Frequency 2.7 cycle(s)/shot
Effect(s) Piercing Shots hit multiple targets
Rate of Fire 100%

Plague Snake Large
Shots 1
Damage 105–135 (average: 120)
Projectile Speed 12 tiles/second
Lifetime 0.583 seconds
Range 7 tiles
Effect(s) Armor Piercing Ignores defense of target
Rate of Fire 40%

Loot Bag Assigned to Orange Bag
Obtained Through Crafting in the Forge.

Part of the Plague Doctor Priest Set

Taking into account this weapon’s secondary rate of fire, alongside the number of shots in total, this wand boasts a respectible 168 DPS, putting it between the T13 Wand of Evocation and T14 Wand of Retribution. That being said, the defense piercing properties of the secondary shot, as well as the low output of the primary shot, put this in a strange position in terms of viability before set bonuses, underperforming against its T13 counterpart between 18 and 40 DEF (50 Defense for T14). The far lower 7 tiles of range, versus tiered wands’ 9 tiles, further puts this weapon’s viability into question.

That being said, this weapon makes a decent swapout against enemies that bear incredibly high defense, such as the Nightmare Colony. or certain high defense enemies/bosses in endgame. Unfortunately, this also means it would be competing against endgame UT wands, which would considerably outperform the Cane of Caduceus. All in all, a decent, if not somewhat situational, wand on its own.