Chain Dagger

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Chain Dagger Chain Dagger Projectile Of all the tools found on Kogbold excavation bots, none is more versatile than the KI225 Chain Cutter. Useful for cutting through unwanted obstructions ranging anything from stone to flesh.

Tier UT
Shots 1
Damage 110–130 (average: 120)
Projectile Speed 11 tiles/second
Lifetime 0.5 seconds
Range 5.5 tiles
Effect(s) Blood Drop Bleeding on enemies for 4.5 seconds. (Bleed Damage: 50)
Rate of Fire 70%
Reactive Proc Rev up: Gain DEX↑ DEX boost (+1-10 DEX) while shooting.
  • Cooldown: 0.4s
  • Duration: 4.4s
  • XP Bonus 7%
    Soulbound Soulbound
    Feed Power 1,000
    Forging Cost 45 Legendary Material / 120 Rare Material / 135 Common Material / 1560 Forgefire / 1 Mark of the Control Core / 1 Kogbold Steamworks UTs UT(s)
    Dismantling Value 15 Legendary Material / 40 Rare Material / 45 Common Material

    Loot Bag Assigned to White Bag
    Drops From Factory Control Core

    Blueprint Chain Dagger Blueprint
    Obtained Through ???

    Although this dagger suffers from lower damage and fire rate compared to other options, it inflicts significant Bleed buildup on hit and can build up DEX as it fires, which helps offset its RoF penalty. The consistent Bleed damage will make up the bulk of this weapon’s power, so it is advised to use it with DEX-boosting gear to maximize the buildup of Bleeding over the raw damage dealt.

    Because Bleeding ignores DEF and invulnerability, the Chain Dagger may see use on bosses with heavy armor or those that frequently go invulnerable. The former trait is especially useful to offset the dagger’s low base damage and emphasis on attack speed over ATT. On bosses with more standard DEF but lengthy, predictable invulnerability patterns, bleed can be stacked while the boss is invulnerable, and then another dagger can be switched to upon the boss losing invulnerability to take advantage of both the bleed damage and the residual DEX boost while dealing more damage per shot.