Chain Dagger

Chain Dagger Chain Dagger Projectile Of all the tools found on Kogbold excavation bots, none is more versatile than the KI225 Chain Cutter. Useful for cutting through unwanted obstructions ranging anything from stone to flesh.

Tier UT
Shots 1
Damage 110–130 (average: 120)
Projectile Speed 11 tiles/second
Lifetime 0.5 seconds
Range 5.5 tiles
Effect(s) Blood Drop Bleeding on enemies for 4.5 seconds. (Bleed Damage: 50)
Rate of Fire 70%
Reactive Proc Rev up: Gain DEX↑ DEX boost (+1-10 DEX) while shooting.
  • Cooldown: 0.4s
  • Duration: 4.4s
  • XP Bonus 7%
    Soulbound Soulbound
    Feed Power 1,000
    Forging Cost 45 Legendary Material / 120 Rare Material / 135 Common Material / 1560 Forgefire / 1 Mark of the Control Core / 1 Kogbold Steamworks UTs UT(s)
    Dismantling Value 15 Legendary Material / 40 Rare Material / 45 Common Material

    Blueprint Chain Dagger Blueprint
    Drops From Factory Control Core

    Although this dagger has a relatively poor DPS for its level, it inflicts significant Bleed buildup. It also builds up dexterity as it fires, which helps offset the naturally low RoF. Bleed comprises most of this weapon’s power, so it is advised to use other DEX-boosting gear to maximize it.

    The Chain Dagger is a good swapout weapon. You can swap to this dagger, gain a DEX boost, and swap back. In addition, Bleeding can be stacked on a boss while it is invulnerable in order to get a bit of extra damage when it becomes vulnerable again (while gaining the DEX boost, too).

    In terms of “primary weapon” DPS, it is especially poor in groups, since Bleeding does not benefit from Sword Damaging or Curse Curse. In addition, there is a cap on Bleeding; with multiple players, damage can be wasted. It is also unimpressive in solo play, weaker than the T12 Dagger of Foul Malevolence at all sane DEF levels (on a WC tops Assassin).