Crystal Shield

Crystal Shield Flower Shard Bolt This shield focuses surrounding energy around its wielder.

Tier: UT
While Key Held:

  • Invulnerable on self
  • -40 SPD on self for 5 seconds
  • Disables all MP recovery
  • MP Cost: 85 MP/sec

When Key Released:

  • Width/Shots: 1
  • Damage: 200-220 (210)
  • Projectile Speed: 13
  • Range: 5.2
  • Amplitude: 0.65
  • Frequency: 0.2
  • Effect: -40 SPD on self for 5 seconds

Cooldown: 10 seconds
Fame Bonus: 6%
Feed Power: 850

Loot Bag Assigned to White Bag
Drops From Crystal Worm Mother

A bizarre and completely unique shield that functions similarly to a Star. In exchange for having no stat boosts, much worse damage output, and no Stun, the Crystal Shield allows the Knight to temporarily go invulnerable at the cost of a massive MP drain. Since Knight is already a frontline tank character, this shield has incredible potential, allowing them to laugh in the face of even endgame bosses while getting in close to deal damage.

However, the shield eats through your MP extremely quickly, and it disables all forms of MP healing while its effect is active. With the default max MP of a knight this shield has an uptime of 3 seconds, and with the max acheivable MP (UBMP and Resu armor) the uptime is around 6 seconds. The speed drop during and after the invulnerability is also worth mentioning, with the max spd of a knight being 50 using this shield will put the player at 10 speed, slightly above the movespeed of the slow debuff. This calls for careful management of when you want to use its effect, since it lasts for precious few seconds, the user having to lock themselves in place for a while, and the user being left extremely vulnerable once the effect wears off, especially since the shield will go on a lengthy cooldown.

Another feature, although likely a bug, is that the -40 spd on key release is ONLY on key release. The -40 spd will not occur if the spacebar is still held down when the ability’s effect ends. Of course you have to release the spacebar at some point to use the ability again, but this means it can be done when the player is safe. This quirk has a downside though, if the ability is activated and the spacebar is released too quickly the speed debuffs will stack to -60 spd.

Also worth noting is that invulnerability does not protect the Knight from status effects. Quiet and Silence are particularly deadly, as they will abruptly cancel the shield’s effect.

In summary, the Crystal Shield is an extremely powerful ability with a lot of potential uses in the right hands, but may also result in a sudden death if used unwisely.