Last updated: 27.7.X10.3 |
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Davy Jones’s Locker is a medium-high dungeon that is a source of Potions of Wisdom, Potions of Attack, and the Ghostly Trickster UT set.
This dungeon is meant for high level players (Suggested level: 20 and Defense Maxed), because the boss has high damage piercing bullets that inflict the bleeding status effect.
Entrances to the Davy Jones’s Locker can be dropped from the Ghost Ship, an event boss that spawns a maximum of once per realm.
The Realm Eye says: |
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The sunken wreckage of Davy Jones’s former flagship is still guarded by the ghosts of his loyal crew. To protect their captain and his plundered loot, Davy’s pirates locked most of the ship’s cabins before fully submerging. Davy Jones’s watery grave was the push Oryx needed to convince other sailing marauders to take him seriously. The high seas have been his ever since. |
The Davy’s Key is available in the Nexus for 100 .
See the Davy Jones’s Locker Guide for a complete walk-through on the dungeon and all its enemies.
To fight the boss, the player must find 4 keys: a blue, green, red and yellow key. The keys can be found throughout the dungeon. The blue key will be in starting room, the green key behind a blue door, the red key behind a green door, the yellow key behind a red door, and the boss behind a yellow door. After collecting the keys, different doors will open from the respective keys’ colors. For example, once the blue key is found, the blue doors will be unlocked. Once the final key is collected, the boss room door will be unlocked. Note that there are extra yellow rooms to clear for a chance at a purple bag which can contain Ghost Rum.
Every normal room that doesn’t have a key in it has a chance to have Sunken Treasure in it.
Zombie Pirate Sr. | Zombie Pirate Jr. | Ghostship Rat | |
Ghost Pirate Sr. | Lil’ Ghost Pirate | Violent Spirit | |
Ghost of Roger | Lost Soul | School of Ghostfish |
Hazard |
Projectile |
Damage |
Condition
Effects |
Speed
(tiles/sec) |
Range
(tiles) |
Comments |
---|---|---|---|---|---|---|
85 |
Paralyzed
for 2s |
4 |
2.4 |
The boss room is octagonal in shape, and has a smaller octagon of lanterns in the middle. Davy Jones is invulnerable until all of the lanterns are lit up by attacking them. Afterwards, Davy will turn vulnerable and attack, and then float back into the middle of the room. You must relight the lanterns to attack him again. Once he is dead, minions will keep spawning so it is a good idea to quickly grab your loot and leave.