Dungeons (Rev. 106)

Dungeons consist of a network of rooms, containing various types of monsters based on the theme of the dungeon. The last room will contain one or more boss enemies, which may drop special items.

To reach a dungeon, it is necessary to kill certain enemies, which will randomly or systematically open the entrance to that dungeon. Any player can enter to fight the monsters inside, usually by clicking “Enter” or using the interact key when standing on an entrance.

All portals stay open for 30 seconds, except for the Locked Wine Cellar Portal (open for two minutes) and the The Shatters Portal (open for 70 seconds).

Notes

  • Dungeons were added to the game in Build 74, representing the largest addition of content to the game since the extra Classes were first introduced.
  • When the first dungeons were added, monsters dropped Dungeon Keys, which were then used to open the portal.
  • Monsters no longer drop Keys as of build 110 (with the exception of the Beach Bum).
  • Since build 111, Keys are available in the Nexus for Realm Gold.
  • Epic Dungeons were added in Release 16.0 as more advanced versions of existing dungeons. Many new features were implemented in these new dungeons, making them capable of killing 8/8 characters.

Realm Dungeons

Name Portal Dropped Difficulty
Pirate Cave Pirate Cave Green Gelatinous Cube Red Gelatinous Cube Purple Gelatinous Cube Forest NymphGiant Crab Sand Devil Goblin Warrior
Forest Maze Forest Maze Goblin Mage Elf Wizard Hobbit Mage Wasp Queen Dwarf King Drake Baby Enraged Bunny
Spider Den Spider Den Cyclops God Orc King Urgle Werelion Dwarf King Undead Dwarf Warrior
Snake Pit Snake Pit Flayer God Lizard God Minotaur Undead Dwarf God Ogre King
Beachzone Beachzone Beach Bum
Forbidden Jungle Forbidden Jungle Great Coil Snake
Sprite World Sprite World Sprite Child
Candyland Hunting Grounds Candyland Hunting Grounds Candy Gnome
Haunted Cemetery Haunted Cemetery Headless Horseman
Undead Lair Undead Lair Ghost God
Abyss of Demons Abyss of Demons Medusa
Davy Jones’s Locker Davy Jones's Locker Ghost Ship
Lair of Draconis Lair of Draconis Eye of the Dragon
Manor of the Immortals Manor of the Immortals Kage Kami
The Puppet Master’s Theatre Puppet Master's Theatre Leviathan
The Crawling Depths The Crawling Depths Lucky Djinn
Guaranteed drop
Deadwater Docks Deadwater Docks Crystal Prisoner
Guaranteed drop
Mad Lab Mad Lab Flying Brain
Ocean Trench Ocean Trench Hermit God
Guaranteed drop
The Shatters The Shatters Avatar of the Forgotten King
Tomb of the Ancients Tomb of the Ancients Grand Sphinx
Woodland Labyrinth Woodland Labyrinth Lucky Ent God
Guaranteed drop
Oryx’s Castle No portal 2 minutes after realm closes
Oryx’s Chamber Oryx's Chamber Stone Guardians Stone Guardians
Guaranteed drop
Wine Cellar Wine Cellar Wine Cellar Oryx the Mad God
Guaranteed drop
Must be opened with a Wine Cellar Incantation

Event Dungeons

Events Dungeons are dungeons that are only available for the course of an event. The following have been introduced, respectively:

  • During the introduction of the ninja class
  • A week after the hacking of RotMG by SwatSec
  • During the Player Appreciation Event
Name Portal Dropped Difficulty
Cave of a Thousand Treasures Cave of a Thousand Treasures Treasure Map
Battle for the Nexus Battle for the Nexus Battle Nexus Key
Belladonna’s Garden Belladonna's Garden Bella's Key

Mini Dungeons

Mini dungeons are dungeons that contain no enemies other than the boss of the dungeon and the minions it spawns, generally one room in total. Kabam has confirmed that the one existing will be accessible through Oryx’s Castle.

Name Portal Dropped Difficulty
Lair of Shaitan Lair of Shaitan Shaitan's Key

Other Dungeons

These dungeons are neither dropped by enemies nor opened by keys.

Name Portal Found Difficulty
Tutorial Tutorial Spawn point for new players (/tutorial) 0
Oryx’s Kitchen Oryx's Kitchen At the end of the tutorial (/nexustutorial) 0
The Arena The Arena Northwest Nexus Raises each wave