Dungeons are a network of rooms containing various types of monsters based on the theme of the dungeon. The last room will contain one (or more) boss monster that may drop special items.
To reach a dungeon is necessary to kill certain enemies which will randomly or systematically open the entrance to that dungeon. Any player can enter in and can fight on the monsters inside.
Name |
Portal |
Dropped |
Difficulty |
---|---|---|---|
No portal
|
2 minutes after realm closes
|
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Epic Dungeons were added in Release 16.0 as more advanced versions of existing dungeons. Many new features were implemented in these new dungeons, making them capable of killing 8/8 characters.
Name |
Portal |
Dropped |
Difficulty |
---|---|---|---|
Events Dungeons are dungeons that are only available for the course of an event. The following have been introduced during the introduction of the ninja, a week after the hacking of RotMG by SwatSec, and the “Player Appreciation Event” respectively.
Name |
Portal |
Dropped |
Difficulty |
---|---|---|---|
Boss dungeons are dungeons that have no enemies other than the boss of the dungeon and the minions it spawns. They are generally one room in total.
Name |
Portal |
Dropped |
Difficulty |
---|---|---|---|
Misc Dungeons are dungeons that do not match any of the above lists.
Name |
Portal |
How |
Difficulty |
---|---|---|---|
Spawn point for new players
/tutorial
|
0
|
||
Found in the nexus tutorial (/nexustutorial or portal at end of tutorial)
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0
|
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Found in the nexus left area
|
Raises each wave
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