Feargus the Obsidian Dragon

Feargus the Obsidian Dragon

Feargus the Obsidian Dragon is one of the five bosses of the Lair of Draconis.

The Realm Eye says:
In an effort to challenge Limon’s authority, Oryx captured a Darkness Sprite and fused it with the body of a fabled dragon
Oryx has personally bred the captive dragon to obey his commands so that he may establish control over the elements.
The sprite trapped inside yearns to reunite with its original body, now an aimless soul without a host.

Contents

Stats

HP: 65,000 (+20% [13,000 HP] per player in Dungeon)
DEF: 40
EXP: 8,000
Location: Lair of Draconis

Counts towards God Kills
Immune to Stasis
Immune to Stun
Immune to Paralyze
Immune to Dazed
Level 1 Quest Boss

Back to top

Combat

Attacks

Aesthetics
Damage
Condition effects
Speed (tiles/sec)
Range (tiles)
Comments
LOD Black Ray
160
5.5
22
Pierces Players
LOD Black Spin
120
Pet Stasis for 3s
9
54
Parametric
Magnitude: 6
LOD Black Shot
100
5.5
16.5
Pierces Players
LOD Black Bullet
120
8
16
Pierces Players
LOD Blue Fireball
75
Slowed for 4s
7.5
11.25
Pierces Players
LOD Blue Blast
100
Slowed for 4s
6
12
Pierces Players
LOD Red Spinning Fireball
50
Armor Broken for 3s
6
12
LOD Red Big Fireball
150
7.5
9
Pierces Players
LOD Green Spin Ball
120
Sick for 4s
4
10
LOD Green Spine
120
3
9
Pierces Players

Behavior

Feargus is initially found dormant and armored in the center of a plain square room, accessed by attacking his statue in the central room of the Lair. After taking a bit of damage, he will awaken and provide a taunt before attacking.

  • (If fought as the first dragon) “Only a fool would challenge the air itself.”
  • (If fought right after Pyyr) “Pyyr is vanquished, then. This quest will only lead you to ruin.
  • (If fought right after Limoz) “The earth quakes as a result of your folly!”
  • (If fought right after Nikao) “Slaying Nikao will bring no peace to the waters!”

Phase 1

Feargus vanishes, spawning eight Obsidian Soul Shards from the eggs around his room. These minions cycle through 3 phases: circling the arena, chasing players, and then circling players, all the while firing spreads of purple bolts - or the second dragon slain’s elemental shots if two dragons have been downed already. All Soul Shards must be killed to make Feargus reveal himself again.

Phase 2

Feargus reappears and becomes vulnerable, spawning in a number of invincible Shades. These shades orbit him, occasionally charging in a straight line at players while firing purple bullets.
Feargus himself remains mostly immobile, cycling through the following patterns of purple bullets, in order:
- a wide five-shot burst;
- an aimed three-shot;
- a double three-shot aimed to the sides of the nearest player;
- a larger radial burst;
- a ten shot burst, with five aimed at the nearest player, the others aimed in the opposite direction;
- a ten shot burst, with five aimed 90 degrees right, the others aimed 90 degrees left of the nearest player

Phase 3

Feargus despawns all Shades and spawns four more. The shades start firing streams of purple bullets in one direction as they rotate around Feargus, while he fires aimed purple rays and parametric stars that inflict Pet Stasis.

Phase 4

Feargus vanishes and starts quickly circling players. When he reappears, he will slowly move in the direction that the nearest player was in when he reappeared, firing oscillating streams of purple bullets in front of him. He will then repeat this process until he has taken enough damage.

Phase 5

Feargus moves to the center of the room and starts firing rings of purple bolts. In the meantime, he will spawn five Shades of Feargus, which alternately orbit him or chase players while firing 2-armed spirals of purple bolts. Unlike before, the Shades can be shot down - Feargus is invulnerable until all Shades are killed.

Phase 6

Feargus generates clouds of harmful Miasma that engulf the majority of the map, leaving an ring-shaped safe zone. Pet Stasising stars will start firing from the walls. Feargus will cycle through a set of patterns:
- moving in a large circle independent of player movement, firing a rotating spiral of purple bullets;
- continue with its circle movement, firing tightly-packed purple bolts in a star shape;
- slowly chase players, firing a wide ten-shot burst of purple bullets - 5 aimed 90 degrees left from the player, 5 aimed 90 degrees right; then a similar burst except with 5 shots aimed at the nearest player and 5 aimed in the opposite direction, ending with the former ten-shot burst;
- purple rays in five directions, one aimed at the player, along with parametric stars

When Feargus reaches critical HP, he will taunt “You will regret this victory, mortals…”, despawn all Miasma, and move into the center of the room, transforming into a statue and awarding XP to his killers. Players can then use the statue to teleport back to the main room, where the purple dragon soul will self-terminate and drop Feargus’ loot.

Inherited Abilities

Phase 1
  • If three dragons have been slain prior, the Obsidian Soul Shards will fire armor breaking fireballs/slowing blue bolts/sickening green bolts instead of purple bolts, depending on which dragon was slain third.
Phase 2
  • If a dragon was slain second, Feargus will fire an additional:
    • Pyrr: rings of armor-breaking fireballs and shotguns of large fireballs
    • Nikao: 4-armed spiral of Slow bullets
    • Limoz: rings of green bolts and Sick bullets
  • If a Dragon was slain third, the Shades of Feargus will:
    • Pyrr: ???
    • Nikao: ???
    • Limoz: trail stationary Sick bullets when they charge.
Phase 3
  • If a dragon was killed second, Feargus will fire additional:
    • Pyrr: pairs of armor breaking fireballs
    • Nikao: 2-armed spiral of slowing bullets
    • Limoz: rings of green bolts
  • If three dragons have been slain prior, the Shades of Feargus will fire armor piercing fireballs/slowing blue bolts/sickening green bolts instead of purple shots, depending on which dragon was slain third.
Phase 4
  • If a dragon was killed second, Feargus will fire additional:
    • Pyyr: spreads of large fireballs
    • Nikao: spirals of slowing blue fireballs
    • Limoz: rings of Sick shots
Phase 5
  • If a dragon was killed second, Feargus replaces his rings of purple bolts with:
    • Pyrr: rings of armor breaking fireballs
    • Nikao: rings of slowing blue fireballs
    • Limoz: rings of sickening bullets
  • If a dragon was killed third, the Shades of Feargus replace their attacks with:
    • Pyrr: Spreads of armor piercing fire bolts
    • Nikao: ???
    • Limoz: Rings of Sickening green bolts
Phase 6
  • If a dragon was killed first, the pattern and color of the Miasma differs, as well as the ambient shots that come from the walls.
    • Pyrr: Miasma is red and covers the whole room save for a diamond-shaped ring around the center. Ambient shots Armor Break.
    • Nikao: Miasma is blue and covers the edges of the room, along with five squares scattered in the room’s center. Ambient shots Slow.
    • Limoz: Miasma is green and covers the whole room except for a clover-shaped space in the middle. Five patches of miasma in the middle area (on on each corner and one in the center) periodically grow and shrink in size. Ambient shots Sicken.
  • If a dragon was killed second, Feargus will fire additional:
    • Pyrr: spreads of fireballs, rings of armor breaking fireballs, pairs of fireballs
    • Nikao: spirals of blue bolts, rings of slowing fireballs, pairs of blue bolts
    • Limoz: messy barrages of green bolts, rings of sickening bullets, pairs of green bolts

Reproduction

Spawns:

Shade of Feargus Shade of Feargus
Obsidian Soul Shard Obsidian Soul Shard

Back to top

Drops

Tips and Strategies

Back to top