Ghost God (Rev. 2)

Last updated: 10.0
 Picture of a Ghost God in the forest.
Currently an almost-living nightmare (if he wasn't a ghost that is) for any sword class, the Ghost God has a wall of high-damage, slow projectiles that it constantly keeps refreshed. You're better off waiting for a Necromancer..
HP: 1000 DEF: 12 EXP: 100
Attack:
  • Aesthetic: White Bolt
  • Damage: 120
  • Shots: 7
  • Speed: 5
  • Lifetime: 2.7s
  • Size: 11
  • Trigger Range: 12
  • Cooldown: 0.9s
  • Aim: 0.5
  • Angle: 25
Behavior:
  • Chase Range: 7
  • Chase Speed: 10
  • Wander Speed: 4
  • Min. Height: 200
  • Teleports between peaks
Does not protect

Drops:

Soulbound Drops:

Levitates off ground Counts toward God Kills Location: Mountains

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Don't cross the streams!

He ain't your average poltergeist. This ghost consumes weaker spirits and can even rip the soul from the body of still-living beings, leaving behind undead minions. It shoots thin white shards of shredded souls in all directions, doing 120 damage per 7 shots, doing the second highest god damage in the game along with the Beholder. As he lacks a status-inducing attack, you'll be able to end his misery with ease as long as you can squeeze between his bullets.