Ghost God (Rev. 20)

Ghost God

A spectral nightmare for any sword class, the Ghost God shoots a wall of high-damage, slow moving projectiles.

Contents

Stats

HP: 1,000
DEF: 12
EXP: 100
Location: Mountains

Counts toward God Kills

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Combat

Attacks

Aesthetics
Damage
Condition effects
Speed (tiles/sec)
Range (tiles)
Comments
White Bolt
120
5
13.5

Behavior

Like other Gods found in the mountains, the Ghost God will chase players and attack them with a directed 7-shot wide spread of white bolts at nearby targets.

Reproduction

Does Not Reproduce

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Drops

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Tips and Strategies

Any class is capable of killing a Ghost God, but it is the most difficult for any sword class character because of their limited range. Ghost Gods shoot at where your character will be, but the shots are slow enough that a slight motion to the left or right will cause the projectile to miss.
Note: If you are a Trickster the Ghost God will often fall for your decoy and you can get in enough hits to kill it.

As a melee class, the Crystal Sword makes dispatching Ghost Gods significantly easier, since it is easier to stay out of a dangerous range.

Beware Ghost God crossfires, since they spawn often and can come from unexpected directions. Even experienced players run from a Ghost God crossfire.
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