Gulpord the Slime God

Last updated: Exalt Version 2.0.3.0 (Sep 2021)
Gulpord the Slime GodGulpord the Slime God (Medium)Gulpord the Slime God (Small)

Gulpord the Slime God is the boss of the Toxic Sewers.

The Realm Eye says:
The magic residue of the countless spells cast throughout the realm has seeped into the ground over time, often penetrating deep enough to fall into the sewers.
This indeterminable mixture of various forms of magic combined inside the putrid sewer sludge, granting sentience to an unholy abomination.
The Slime Gods of the realm originate from the same mire as Gulpord, but have turned brown from picking up other filth as they shamble around.

Contents


Stats

Main Boss Base HP: 20,000 (Boss Adaptive Scaling Boss Adaptive HP Scaling)
Medium Clone Base HP: 6,000 (Boss Adaptive Scaling Boss Adaptive HP Scaling)
Small Clone Base HP: 4,000 (Boss Adaptive Scaling Boss Adaptive HP Scaling)

DEF: 20
EXP: 8,000 (0 for clones)
Location: Toxic Sewers

Quest Monster
Immune to Stasis
Immune to Paralyzed
Immune to Stunned

Counts towards Grotesque Kills
Counts towards God Kills

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Combat

Attacks (Main)

Aesthetics Damage Condition effects Speed (tiles/sec) Range (tiles) Comments
DS Green Slimeball 125 10 15
Slime God Sludge 100 10 6.9 Acceleration: -15 tiles/sec2 after 0.2s
Minimum Speed: 0.5
Sharp Green Star 0 Red Down Arrow Slowed for 2s 2 14.68 Acceleration: 15 tiles/sec2 after 0.6s
Maximum Speed: 12

Attacks (Medium Clone)

Aesthetics Damage Condition effects Speed (tiles/sec) Range (tiles) Comments
DS Green Slimeball 100 10 15
Slime God Sludge 120 1.5 9.35 Acceleration: 6.5 tiles/sec2 after 0.6s
Maximum Speed: 10
Sharp Green Star 0 Red Down Arrow Slowed for 3s 2 14.68 Acceleration: 15 tiles/sec2 after 0.6s
Maximum Speed: 12

Attacks (Small Clone)

Aesthetics Damage Condition effects Speed (tiles/sec) Range (tiles) Comments
DS Green Slimeball 100 8 14.4
Slime God Sludge 120 1 12.68 Acceleration: 15 tiles/sec2 after 0.6s
Maximum Speed: 11
DS Green Slimeball 100 10 4

Behavior

Gulpord is found in a large room almost entirely covered with sludge save for walkways in the shape of a pound symbol and the very edges. He is initially attended by four Natural Slime Gods.

When approached, he will flash red and then start attacking.

Phase 1

Gulpord remains stationary and fires 5-directional streams of double green slimeballs, periodically releasing a ring of accelerating Slow stars. If left alive long enough, he will briefly go invincible and start circling the center pool, firing 3-shot spreads of green slimeballs and leaving behind a trail of decelerating brown slimeballs. If he is still alive after this, he repeats the cycle.

Phase 2

At 40% HP, Gulpord will sink into the sludge and divide himself into two medium sized clones, which reappear in the left and right sides of the room. Both of them alternate between two patterns, with short periods of invulnerability between them:

  • Remaining still while firing 4-armed spirals of double slimeballs and rings of accelerating green Slow stars.
  • Moving back and forth while firing two-way shotguns of brown slime bullets.

Phase 3

When both medium clones are defeated, they will further split into two small clones each. The small clones will then alternate between the following two behaviors on a timer, sinking under the sludge and becoming invulnerable while switching patterns:

  • Circling in the center sludge pool while firing single slimeballs inwards and pairs of slimeballs outwards.
  • Distributing among the four outer sludge pools and moving back and forth while firing rings of accelerating brown slime shots.

Phase 4

When all four small clones are defeated, Gulpord reforms in the center of the room and starts aggressively chasing players, firing 3-round shotguns of green slimeballs and periodic rings of accelerating Slow stars. He will also be firing a stream of brown slime shots behind him, which will quickly stagnate and become stationary hazards.

Reproduction

Spawns alongside:
Natural Slime God (x4)

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Drops

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Tips and Strategies

Kll the Slime Gods that surround him; they can become very dangerous if they catch players off guard. If one has a Mystic with them or are one themselves, they can be stasised and killed safely when Gulpord is switching phases. Also, they can be killed safely without activating Gulpord by staying in the surrounding sewer water, as Gulpord only activates once you get too close.

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History

Before Exalt Version 1.3.0.0 (Dec 2020), Gulpord the Slime God had the following sprite:
Gulpord the Slime God (old)

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