The Horror Maw is an enemy found in the Parasite Chambers.
Base HP: 3,000 ( Enemy Adaptive HP Scaling)
DEF: 20
EXP: 800
Location: Parasite Chambers, Scout Colony setpiece
Immune to Stun
Counts towards Grotesque Kills
Counts towards Lesser God Kills
Aesthetics |
Damage |
Condition effects |
Speed (tiles/sec) |
Range (tiles) |
Comments |
---|---|---|---|---|---|
140 |
6.5 |
10.4 |
Shots hit multiple targets Shots pass through obstacles Amplitude: 1.8 Frequency: 0.492 FaceDir |
||
140 |
5.5 |
7.7 |
Shots hit multiple targets Shots pass through obstacles Amplitude: 2.9 Frequency: 0.492 FaceDir |
||
160 |
4.6 |
8.28 |
Shots pass through obstacles |
Follows the nearest player, firing 4-round spreads of red bolts that curve outward before converging on a single point. They also fire a spread of 3 bone-like shots at the nearest player if a player gets too close.
One of the deadliest enemies in the dungeon, the Horror Maw has high health and deals large amounts of damage with each shot. Its shots will curve outwards before meeting at a single point, meaning that there is a blind spot directly in front of it. Beware, however: the Maw also employs shotguns of highly damaging shots if a player is too close, but at the right distance, a player can avoid the curved shots as well as to not activate his second shots.
This should go without saying, but never stand at the intersection of its shots. This will incur huge damage and possibly result in an instant death, especially when Armor Broken.