Imp (Rev. 2)

Last updated: 12.0.0

The worst thing about Imps is their poor sportsmanship. They were once notorious spawnkillers.

“GOD I hate those things!!!”, is something I think we can all relate to when discribing these annoying demons! -Krogs

Contents

Stats

HP: 200
DEF: 10
EXP: 2
Location: Mountains, Highlands
Setpiece: Lava Fissure (Red Demon), Tower (Ghost King)

Levitates off of Ground


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Combat

Attacks

Aesthetics
Damage
Condition effects
Speed (tiles/sec)
Range (tiles)
Comments
Fire Bolt
40
5
15
Shots: 5 Cooldown: 1s Aim: 0.5

Behavior

  • Wander Speed: 8
  • Setpiece Range: 30
  • Return Speed: 14

A particularly terrifying creature for newer players, Imps occupy the upper-tier of normal enemies along with Demon Knights. They attack by shooting a fan of 5 separate projectiles at the player, each causing quite a bit of damage if you’re underleveled or underequipped (which would be “always” for archers, priests, rogues and wizards) to face them. You’ll find them in large groups on the center continent, along the mountainside, or seeded within mobs of mid-level enemies in other places.

Reproduction

Spawns From:
Red DemonRed Demon
Large GhostLarge Ghost

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Drops


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Tips and Strategies

Despite being quick, ferocious and hard to hit, the amount of EXP they give is rather unimpressive. You’re better off not trying to be a hero.

Imps can be very annoying; every time you want to check the chest you need to kill them or they will fire their lasers.


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