|All initiates who start the path of becoming a Dragon Tamer are given a special weapon. If an initiate completes the Path alive, this weapon is given a name by the Elders.|
|Damage||566–650 (average: 608)|
|Projectile Speed||7 tiles/second|
|Effects||Shots hit multiple targets|
|Rate of Fire||25%|
|On Equip||-10 DEF|
Part of the Dragon Tamer set.
This weapon boasts the second highest average damage per shot in the game (607.5), behind the Void Blade (649.5).
As of the current build, this is the only sword that can pierce enemies.
Despite the ridiculous damage per shot and piercing ability, its terrible fire rate means its DPS is very low against single targets. Like other slow-firing weapons like the Doom Bow and the A.S.S., it is particularly effective on enemies with high defense. However, Oryx’s Greatsword will always outdamage this sword against one target, despite the Greatsword lacking piercing and having a 2.8 tile range.
This is still a very situational sword due to its slow rate of fire and the sacrifice of 10 DEF. For example it would be good on Knight in Abyss due to the pierce and Knight’s high DEF stat making up for the 10 DEF you lose. The accompanying ST helm also has the potential to make this sword shine by paralyzing enemies and lining them up to cut down, and the entire ST bonus gives you 10+ def to make up for the -10 def you lose for having this sword equiped. However, it’s only really worthwhile to use this sword if you can consistently hit more than one enemy with each shot.
When the entire Dragon Tamer set is equipped, the weapon projectile changes to:
This item used to drop in a white bag before the addition of orange bags in Patch X.18.0 Halloween Madness.
“Indomptable” is the French word for “indomitable” (pronounced “on-doom-tawb-le”), meaning “impossible to subdue/defeat”.