Jade and Garnet Statues

Last updated: Exalt Version 1.6.0.0 (May 2021)
Jade Statue Garnet Statue

The Jade and Garnet Statues are event bosses that spawn once per Realm. They drop the entrance to the Mountain Temple at a guaranteed rate.

The Realm Eye says:
To prevent wanderers from trespassing into their sanctum, Daichi’s clan excavated their mountain to mine precious minerals.
Jade and garnet, gems believed to be sacred by the monks, were abundant throughout the mountain’s maw.
With the aid of Xil’s demonic powers, the minerals were molded into two guardians to protect the temple’s gates.

Contents


Stats (each)

HP: 30,000 (+10% [3,000 HP] per player in Realm)
DEF: 12
EXP: 15,000

Event
Level 20 Quest
Immune to Stasis
Immune to Paralyze
Immune to Stun
Counts to God Kills

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Combat

Jade Attacks

Aesthetics Damage Condition effects Speed (tiles/sec) Range (tiles) Comments
Temple Green Bolt 125 9.5 28.5
Temple Green Wave 100 Red Down Arrow Slowed for 2s 7.5 2.625
Temple Green Missile 75 Pet Stasis Pet Stasis for 5s 5.5 33
Temple Green Trident 175 7.5 37.5
Temple Green Spin 125 Unstable Arrow Unstable for 3s 9.5 28.5 Piercing Shots hit multiple targets

Garnet Attacks

Aesthetics Damage Condition effects Speed (tiles/sec) Range (tiles) Comments
Temple Orange Bolt 125 9.5 28.5
Temple Orange Wave 125 Red Down Arrow Slowed for 2s 7.5 2.625
Temple Orange Missile 75 Pet Stasis Pet Stasis for 5s 5.5 33
Temple Orange Trident 175 7.5 37.5
Temple Orange Spin 125 Weak Icon Weak for 3s 9.5 28.5 Piercing Shots hit multiple targets

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Behavior

Both statues are found in their own, shrine-like setpiece. When approached, they will begin to randomly cycle through the following attacks.

  • Chasing the nearest player while rapidly firing single Temple Bolts.
  • Firing spreads of Temple Bolts at the nearest player while chasing them.
  • Freezing in place and firing rings of Temple Missiles that inflict Pet Stasis.
  • Staying still and flashing cyan for 2.5 seconds before rapidly dashing at the nearest player while firing radial bursts of Temple Waves that slow. Note that Jade’s version is slightly less damaging. This attack is very dangerous: watch out for the warning beforehand.
  • Freezing in place and tossing a yellow grenade that spawns two Corrupted Sprites or Corrupted Spirits, depending on the statue.

In between attacks, they will flash white and gain invulnerability.

When one dies, the other will grow larger and heal itself for about 37500 HP. After that, the surviving statue’s attacks become more dangerous.

  • Their Temple Missile attack now fires 3 rings at a time instead of one.

In addition, the survivor gains two new attacks:

  • Chasing players while firing extremely wide spreads of Temple Bolts which also fire a heavily damaging Temple Trident in the center of the spread.
  • Becoming stationary and firing numerous rings of Temple Spinners. Depending on which statue the survivor is, this attack will inflict different status effects, with the Garnet Statue inflicting Weaken and the Jade Statue inflicting Unstable.

Once both statues have been destroyed, after a short delay Oryx will announce their deaths. A portal to the Mountain Temple will appear in the center of their shrine.

Reproduction

Spawns:
Corrupted SpriteCorrupted SpiritCorrupted Sprite/Spirit

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Drops

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Tips and Strategies

  • First off, do not underestimate their speed. While they usually move at a conservative pace, both statues are capable of terrifying bursts of speed when attacking.
  • When approaching the statues, do not run towards them in a straight line. Move towards them in a zig-zag pattern, as the dash attack can target you even if you have no vision on the.
  • When they start to flash light blue, back away. You will only have a window of 2.5 seconds to do so, as their dash attack moves extremely fast, and is very lethal; it has killed many 8/8 melees who thought they could tank it.
  • While their dash has reached infamy for its lethality, don’t underestimate any of their other attacks. All of their shots deal significant amounts of damage and tend to be fired rapidly or in bursts.
  • Do not stand still during the fight; many players have died to the dash attack by being an easy target. Besides their dash attack, a number of their other attacks can spell quick doom for unwary players.
  • Slowing the Statues helps immensely, as their dash attacks will no longer cover as much distance.
  • On a similar note, beware if you want to teleport to someone who is fighting them. A misplaced teleport can result in one of the Statues jumping and killing you instantly. Fortunately, you have a small invicibility frame after teleporting; however, you should still be careful.
  • If you’re with a small group, you can take on the statues one at a time to make the fight significantly easier.
  • Focus one statue at a time: the other one will just heal off most of the damage done when its partner is killed.
  • Note that the surviving statue gets a lot more dangerous when the other one is killed. Exercise more caution when there is only 1 left.
  • Take out their minions quick, as the barrage of armor-piercing Pet Stasis shots can quickly whittle down your health bar.
  • Treat these event bosses as Ice Spheres. In a way, the bosses move around slowly, but when a player gets close, it may charge at you with high speed, which may lead to a shotgun and death.

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History

During MOTMG 2020, the sprites for Jade and Garnet Statues changed to fit the Reconstruction theme. However, unlike most reskinned event bosses, the name didn’t change.

MOTMG Jade Statue MOTMG Garnet Statue

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