Last updated: Exalt Version 1.6.0.0 (May 2021) |
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Jon Bilgewater the Pirate King is the boss of the Deadwater Docks.
The Realm Eye says: |
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![]() With the death of Davy Jones and the acedia of Dreadstump, a new pirate king clawed his way to the top. Bilgewater succeeded where others have failed, since his endless supply of beloved parrots were capable of transporting contraband without the knowledge of Oryx. His signature firearm style of wielding several unnecessarily large cannons at once is highly unorthodox, but pirates largely regard it as innovative and effective. |
Base HP: 80,000 ( Boss Adaptive HP Scaling)
DEF: 30
EXP: 15,000
Location: Deadwater Docks
Quest Enemy
Immune to Stasis
Immune to Paralyze
Immune to Stun
Counts towards God Kills
Counts towards Humanoid Kills
Aesthetics |
Damage |
Condition effects |
Speed (tiles/sec) |
Range (tiles) |
Comments |
---|---|---|---|---|---|
![]() |
160 |
10 |
20 |
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|
![]() |
200 |
8 |
14.4 |
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![]() |
80 |
![]() |
7 |
17.5 |
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![]() |
150 |
6 |
18 |
Amplitude: 3 Frequency: 1 | |
![]() |
100 |
![]() |
8 |
20 |
![]() |
![]() |
150 |
6 |
10.8 |
![]() ![]() | |
![]() |
160 |
4.5 |
7.875 |
![]() |
|
![]() |
160 |
7 |
12.25 |
![]() |
|
![]() |
160 |
9.5 |
16.625 |
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|
![]() |
120 |
![]() |
5 |
12.5 |
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![]() |
100 |
![]() |
4 |
12 |
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Aesthetics |
Damage |
Condition effects |
Speed (tiles/sec) |
Range (tiles) |
Comments |
---|---|---|---|---|---|
![]() |
150 |
6 |
24 |
![]() ![]() | |
![]() |
100 |
4 |
16 |
Amplitude: 2 Frequency: 1 ![]() ![]() | |
![]() |
125 |
6 |
21 |
![]() ![]() ![]() | |
![]() |
80 |
![]() |
4 |
20 |
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Jon Bilgewater is found at the back of a large, ornate pirate ship within the Deadwater Docks, with his chamber being guarded by a few of his stronger enemies. When approached, he will briefly taunt before initiating combat.
“Avast! Are ye here to ruin me trades, or to loot me ship all by yourself?”
Taunt: “It’s down to the drink with ye either way! Har har harrr!”
Jon Bilgewater alternates between two attack patterns (starting with a random one), switching between them every few seconds. When switching attacks, he will briefly pause and flash red while invulnerable.
Taunt: “Arrrrrghhh, ye won’t long in the crossing firepower of two men-of-war!”
The exit to the room seals off as the cannons lining the sides of the room activate, constantly firing barrages of cannonballs from both sides of the room. Jon will remain still in the center of the room and alternate between two different attack patterns using the same logic as his previous phase:
Taunt: “Ahoy, Bartholomew! Treat this bilge rat like your mates in the gibbet cages!”
Jon goes invulnerable and opens the parrot cage in the arena, releasing his pet parrot Bartholomew along with 3 Deadwater Macaws. The Macaws orbit Jon while firing single blue feathers, while Bartholomew chases down players with shotguns of green and red feathers. The parrot cage will periodically release additional Deadwater Parrots that follow Bartholomew while firing shots.
Jon is invincible while Bartholomew is alive, and will be alternating between two patterns in the center of the room:
The side cannons will also start alternating randomly between regular cannonballs, armor piercing skull cannonballs, orange cannonballs that inflict Armor Broken, and wavy spiked cannonballs.
The phase will progress when Bartholomew is killed. Note that any leftover parrots will not despawn in the next phase.
Taunt: “Scurvy dog! Look what ye did to my ship! Yer blasted pieces will be shark bait!”
The floor of Jon’s ship starts breaking apart, revealing hazardous tiles of Dead Water that deal damage and slow players on contact. He switches to his next attack patterns:
Taunt: “Ye won’t get away with this! Deadwater will hound ye across the seas for the rest of yer days, savvy?”
The floor of the ship breaks down even more, revealing more Dead Water. Jon switches to his last attack set.
Taunt: “Shiver me timbers! No landlubber will best the Pirate King!”
“Dreadstump was a DreadCHUMP! Yer no match for a real Pirate King!”
At any point within his final phase, Jon may randomly decide to use this attack instead of a regular one. It is generally used less commonly than his usual attacks.
Jon circles counterclockwise around the room, firing rapid rings of both regular and armor piercing cannonballs in a relentless barrage. After circling a few times, he’ll temporarily become Confused and wander harmlessly in place, allowing players to pile damage onto him before he resumes his pattern.
“ARRRGHH! Ye’ll go overboard in a coffer for that!”
When Jon Bilgewater dies, all cannons stop firing.
Summons:
Bartholomew the Massive Parrot
Deadwater Parrot
Deadwater Macaw
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TBA
Prior to Exalt Version 1.4.0.0 (Mar 2021), Jon Bilgewater’s sprite was as shown below: