Killer Bee Nest (Event Boss)

Last updated: X.15.0.0
Killer Bee NestKiller Bee Nest Corpse

For the Killer Bee Nests that spawn during the Killer Bee Queen fight, see this page.

The Killer Bee Nest is an Event Boss that has a chance to drop an entrance to The Nest.

Contents

Stats

HP: 80,000
DEF: 40
EXP: 1,000

Event
Counts towards God Kills
Immune to Stasis


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Combat

Attacks

Aesthetics
Damage
Condition effects
Speed (tiles/sec)
Range (tiles)
Comments
EH Hive Spiral Shot
100
Armor Broken for 2s
5.5
16.5
Pierces through targets
EH Hive Range Shot
100
Quiet for 2s
6
18
Pierces through targets
EH Hive Shot
100
Dazed for 2s
5
15
Pierces through targets
EH Red Ball
75
Confused for 3s
3
9
Pierces through targets
Armor Piercing
EH Yellow Ball
90
Paralyzed for 0.6s
2.5
8
Pierces through targets
EH Blue Ball
90
Pet Stasis for 5s
3.5
9.8
Pierces through targets
Red Bomb
90
Confused for 3s
Radius: 2
Blue Bomb
90
Quiet for 3s
Radius: 2
White Bomb
90
Dazed for 3s
Radius: 2

Behavior

The Killer Bee Nest is found in a very large setpiece resembling the interior of The Nest, complete with pools of Killer Honey. Much like the Lost Sentry, it has a marker on the minimap but does not have a Quest Arrow. It is surrounded by a number of Nest Colonies that heal it at a rapid pace while spawning groups of Red, Blue or Yellow Nest Colony Guardians.

The Boss itself is stationary and fires oscillating streams of multicolored orbs. It also fires various colored bombs all around it that inflict a number of status effects.

Once it takes enough damage, it will call in all nearby Colony Guardians to orbit it tightly to defend itself, as well as changing the shot patterns of the Nest Colonies. Its shot types also change to dense 4-directional spreads of various shots, firing a single color per burst.

Once it takes more damage, the Nest spawns in 3 Beehemoths, which chase players down and become the new targets. The Nest itself is invulnerable during this time, firing radial bursts of Red, Yellow, or Blue Balls and lobbing colored bombs to support the Beehemoths (if a Beehemoth is defeated, it stops firing that shot/bomb color).

While each Beehemoth has its own behavior patterns, they will all have behavior in common:

  • When all the Beehemoths are alive, they will chase down players. Once a Beehemoth is at about 40% HP, it will trigger a rage phase where it will become much faster and more aggressive in exchange for permanently Armor-Breaking itself. In addition, the Beehemoths that are not in rage will begin firing additional bullets. All 3 Beehemoths can enter rage if allowed to, but only the one that entered rage first can be killed - if any of the others are brought to low enough HP, they will become invulnerable and retreat to the Nest while healing rapidly.
  • When 1 Beehemoth is killed, the other two will begin orbiting the Nest while firing. If one is brought below 40% HP, it will enrage and cause both of them to start chasing again. The other Beehemoth will become permanently invulnerable.
  • Once 2 of the Beehemoths are killed, the remaining one will fly to the Killer Bee Nest and “consume” it, fully restoring its health and growing to a much larger size. The Nest will then explode into a ring of respectively-colored Hive Shots while the empowered Beehemoth attacks. The corpse of the Nest, now called the Destroyed Killer Bee Nest, will continue to fire rings of colored orbs: which color depends on which Beehemoth is still alive. When the last Beehemoth is at <50% health, it will begin firing spirals of respectively-colored orbs.

Once the last Beehemoth is dead, its corpse may generate a portal to The Nest.

Reproduction

Assisted by:
Nest ColonyNest Colony
Spawns:
Red BeehemothRed Beehemoth
Blue BeehemothBlue Beehemoth
Yellow BeehemothYellow Beehemoth

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Drops

The Killer Bee Nest does not drop loot, the Beehemoths shown above will drop loot.

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Tips and Strategies

It is heavily advised to deal with the Nest Colonies surrounding the boss beforehand. Not only do they heal the Nest for large amounts of HP, but they constantly summon minions and launch long-ranged bombs which can be detrimental while the Beehemoths are active.

It may be helpful to bring the Nest’s HP down to push it into its second phase to make clearing the Colonies easier, as they will then no longer spawn any Colony Guardians, making them significantly easier to take down.

The actual boss itself is not that much of a challenge. While its shots can inflict large amounts of damage and various status effects, its attacks are heavily patterned and are not that hard to avoid. Do mind the Killer Honey spread throughout the arena though.

The harder part of the battle begins when the Nest summons the 3 Beehemoths. Each Beehemoth is very powerful, extremely fast, and deceptively bulky (each one has 75k HP), so handling 3 at once can be too much to handle. It is possible to isolate the Beehemoths and take them down one by one, but it is important to avoid the middle of the arena, as the Nest will be firing radial bursts of dangerous shots. Take special caution when the Beehemoths are at low health: their enraged phase is the deadliest.

The hardest part comes when the last surviving Beehmoth consumes the Killer Bee Nest. Even though there is only one of them now, the surviving Beehemoth will be restored to full health and will now utilize much more complex and deadly attack patterns, all while aggressively lunging at players. Keep your distance from it if you don’t want to be shotgunned and focus it from range, and you should be able to beat the Killer Bee Nest and hopefully get to enter The Nest.

Also a last quick note: don’t rush in to get soulbound damage on the Nest. The Nest drops absolutely nothing, the Beehemoths are the ones that actually drop things.

Trivia

There have been several occurences of this event boss “breaking”. On occasion, once the 2nd Beehemoth is killed, the final Beehemoth will return to the Killer Bee Nest and circle around it, and both the Beehemoth and the Nest will have invulnerability, resulting in the quest being unable to be completed and appearing as the quest for the realm.

It is still unknown as to exactly what causes this glitch, but it has been suspected to be a result of the second Beehemoth chasing players too far away and despawning, making it so that the event can no longer progress. At this time there is no known way to prevent it.

As of the 7/25/2017 hotfix, this bug no longer occurs.
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