Last updated: X.15.0.0 |
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The Killer Bee Queen is the boss of The Nest.
HP: 300,000
DEF: 50
EXP: 50,000
Location: The Nest
Immune to Stasis
Immune to Paralyze
Levitates off of ground
Level 1 Quest
Aesthetics |
Damage |
Condition effects |
Speed (tiles/sec) |
Range (tiles) |
Comments |
---|---|---|---|---|---|
100 |
8.5 |
9.5 |
Armor Piercing Pierces through targets |
||
130 |
Confused for 3s |
7.5 |
9.75 |
Armor Piercing |
|
100 |
Paralyzed for 1.4s |
7.5 |
9.75 |
Pierces through targets |
|
140 |
Dazed for 3s |
5.5 |
7.15 |
Armor Piercing |
|
100 |
Quiet for 3s |
8.5 |
11.05 |
||
120 |
Pet Stasis for 4s |
8 |
10.4 |
||
0 |
Armor Broken for 7s |
14 |
9.8 |
Pierces through targets |
|
0 |
Pet Stasis for 3s |
3 |
10.5 |
||
90 |
Pet Stasis for 4s |
6 |
10.5 |
Pierces through targets |
|
90 |
Paralyzed for 0.8s |
4.5 |
9 |
Pierces through targets |
|
70 |
Paralyzed for 0.8s Dazed for 3s |
2.5 |
10.63 |
Pierces through targets |
|
90 |
Armor Broken for 6s |
4 |
9 |
Armor Piercing Pierces through targets |
|
80 |
Quiet for 2s Pet Stasis for 6s |
6 |
9.54 |
Pierces through targets |
|
80 |
Confused for 4s |
5.5 |
11 |
Pierces through targets |
|
240 |
8 |
9.6 |
Armor Piercing Pierces through targets |
||
120 |
Pet Stasis for 5s Weak for 3s |
4 |
10 |
Pierces through targets |
|
150 |
Dazed for 3s |
8 |
9.6 |
Pierces through targets |
|
100 |
Quiet for 3s |
7 |
9.1 |
Pierces through targets |
|
90 |
Paralyzed for 0.6s |
5 |
10 |
Pierces through targets |
|
90 |
Pet Stasis for 4s Weak for 2s |
4 |
6 |
Armor Piercing Pierces through targets |
|
130 |
Confused for 3s |
3.5 |
10.5 |
Armor Piercing |
|
100 |
Paralyzed for 1.4s |
4.5 |
9 |
Pierces through targets |
|
100 |
Dazed for 2s |
Radius: 2 |
|||
120 |
Dazed for 2s |
Radius: 3 |
|||
80 |
Quiet for 1s |
Radius: 2 |
The Killer Bee Queen is found in a circular room with a pool of Killer Honey in the middle at the end of the Nest. Once approached, it will begin attacking. She has short periods of invincibility between phases.
The Queen circles the area, firing radial spreads of Quieting Blue Bombs around it while firing targeted Dazing White Bombs at players. In addition, it fires directed spreads of Large Blue/Red Stingers and Small Yellow Stingers at nearby players. Watch out, it may look like the Queen is firing only 3 stingers, but in fact that is 9 shots with each color stinger stacked ontop of each other.
After taking enough damage, she switches into her first phase.
At this point, the bridge to the boss room becomes flooded with Killer Honey which also floods the outer areas of the room, limiting the ground to a small ring around the Queen.
The Queen then alternates between the following attacks:
For each color, she also spawns in a number of the respective Killer Bees, which despawn when she switches attacks. Also, in between attacks she is invulnerable.
The Queen despawns all Killer Bees and moves to the center of the room. She then begins firing a messy omnidirectional barrage of Red, Blue, and Yellow Balls while lobbing White Bombs along the cardinal/intermediate directions. Every 7 seconds, she fires an unavoidable wave of Red Glaives that do no damage but Armor Break for 7 seconds: essentially meaning that you’re permanently Armor Broken for this phase.
The Queen begins to fire 4-directional spreads of Yellow, Red, and Blue Glaives at a rapid pace. Each one is aimed at a different angle so that it cannot be dodged just by standing still. It is imperitive to dodge the yellow shots as they will paralyze you and make you tank half of the next wave.
At this point, the entrance tiles starts to harden further, acting as walls - though shots can still travel over them. Standing on a changing tile will disconnect the player. The Queen spawns in a number of Killer Bees of all colors and begins using colored attacks again. Like before, every time she uses a colored attack she spawns in a group of the respective color Killer Bee.
The Queen despawns all Killer Bees and spawns 3 Killer Bee Nests along the edges of the room which attack with different colored bullets that inflict different status effects. The Queen herself will be invulnerable and will be firing a 2-way shot-machinegun of Small Red Stingers that rotates clockwise for 29 seconds. This attack is extremely dangerous and most likely instant death if not avoided.
The 3 Nests will spawn Small Worker Bees and gradually swell in size until they break open to reveal three Adolescent Beehemoths, which then join the Queen for her last phases.
A few things to note:
The Queen swells in size and reverts to colored attacks by flying to the respectively colored Nest and charging a bit before firing, although now the Adolescent Beehemoths protect her while firing back at players. The dead Nests spawn in groups of respectively-colored Killer Bees when she is using attacks.
During this phase, the dead Nests will fire radial attacks constantly. Also, both the Beehemoths and the Queen will have periods of invulnerability, and the Beehemoths in particular will heal at a very fast rate during this phase, about 7500 ever few seconds (they can still be killed though). The Beehemoths also heal the Queen for about 200HP each every now and then.
Returrning to the center of the room, the Queen begins to fire slow, radial bursts of Large Red Stingers, Small Yellow Stingers, Blue Balls, Hive Range Shots, and all her Glaives. The Adolescent Beehemoths orbit her closely, firing radial stingers and spreads of Glaives at players, but they cannot heal anymore. This phase lasts until her death, upon which the Killer Honey turns into solid ground and the Beehemoths self-destruct.
Spawns:
Red Killer Bee
Blue Killer Bee
Yellow Killer Bee
Killer Bee Nest (Queen)
From Killer Bee Nests:
Adolescent Red Beehemoth
Adolescent Blue Beehemoth
Adolescent Yellow Beehemoth
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One nightmare of an adversary, the Killer Bee Queen is among one of the most difficult bosses in the game as of now, with a huge number of deadly attacks, high HP, and complex beehavior. Don’t count on your ability to tank the shots: you must dodge everything to the best of your ability or you will die.
Focus on avoiding all red shots, beecause they can cause confused and/or armor broken, which are two of the most dangerous statuses one will encounter in this dungeon. In addition, be wary of when she is firing her shotgun of Red Hive Shots in Phase 4: each one inflicts 240 unblockable damage, meaning that tanking the shotgun will result in 720 armor-piercing damage: enough to instantly kill most characters.
A very dangerous phase is when the Queen beegins firing her 2-way shotmachinegun, nicknamed the needle phase. Staying in the attack for more than a few seconds at a time is almost always lethal, and the shots rotate deceptively quickly. Make sure you stay in the opening the spreads provide while avoiding hits from the Killer Bee Nests around her.
For her nest phase, the 3 Nests can be broken, but that will cause one of the remaining nests to spawn an additional Adolescent Beehemoth to make up for it. If 2 nests are broken, the phase prematurely ends and the last one spawns 3 Adolescent Beehemoths of that color. With this, it is possible to control what types of Beehemoth show up, so target the ones that you do not want to face, and leave the one that is the least dangerous.
Generally, leaving the blue Nest is the best option, beecause even though the Adolescent Blue Beehemoths can greatly limit your damage with Weak and Quiet while nullifying pets, the Confuse, Armor Break, and Paralyze from the Red/Yellow ones are arguably much more dangerous.
For the phases after the needle phase, the destroyed nests will continue to fire short-range radial bursts of projectiles. Remember to avoid the red nest shots at all times, beecause they inflict confuse.
While this doesn’t really have to do with the fight itself, it is usually worth your time to attack the Adolescent Beehemoths she spawns. They can drop Dexterity and the powerful UT Beehemoth Armor at a moderately low rate.
Bee especially careful on any phase which combines Armor Broken + Confused, if you don´t have a priest and you step in the Killer Honey, NEXUS IMMEDIATELY.