Last updated: Exalt Version 2.1.0.0 (Oct 2021) |
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Limon the Sprite Goddess is the boss of the Sprite World.
The Realm Eye says: |
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Limon is the mother of all sprites. Her sovereign control of the environment demands respect, even from her adversaries. Even Oryx begrudgingly complies with Limon’s requests to not excessively harm nature, for he knows that her full power being unleashed would be cataclysmic. |
Base HP: 12,000 ( Boss Adaptive HP Scaling)
DEF: 16
EXP: 2,000
Location: Sprite World
Quest Monster
Levitates off Ground
Immune to Stasis
Counts towards God Kills
Counts towards Nature Kills
Aesthetics | Damage | Condition effects | Speed (tiles/sec) | Range (tiles) | Comments |
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70 | 8 | 18.4 | Shots hit multiple targets | ||
70 | 3.5 | 20.78 | Shots hit multiple targets Acceleration: 14 tiles/sec2 after 0.5s Max. Speed: 12 |
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75 | 0.5 | 21.15 | Shots hit multiple targets Acceleration: 10 tiles/sec2 after 0.7s Max. Speed: 4.5 |
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90 | 2 | 12 | Shots hit multiple targets Acceleration: 40 tiles/sec2 after 1s Max. Speed: 11 Shots boomerang |
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65 | 8 | 8.79 | Shots hit multiple targets Acceleration: -5 tiles/sec2 after 0.3s Min. Speed: 1 Amplitude: 0.5 Frequency: 4 Faces Direction |
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105 | 2 | 12 | Shots hit multiple targets Acceleration: 40 tiles/sec2 after 1s Max. Speed: 11 Shots boomerang |
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75 | 4 | 20.72 | Shots hit multiple targets Acceleration: 14 tiles/sec2 after 0.5s Max. Speed: 10 |
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115 | 0 | 19.84 | Shots hit multiple targets Acceleration: 3 tiles/sec2 after 1s Max. Speed: 7 |
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100 | 9 | 26.21 | Ignores defense of target Acceleration: -15 tiles/sec2 after 0s Min. Speed: 6.5 |
Aesthetics | Damage | Condition effects | Speed (tiles/sec) | Range (tiles) | Comments |
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50 | 7 | 20.7 | Shots hit multiple targets Shots pass through obstacles |
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50 | 7 | 11.2 | Shots hit multiple targets Shots pass through obstacles |
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80 | 6 | 9.99 | Shots hit multiple targets Shots pass through obstacles Acceleration: -1.8 tiles/sec2 after 0s Min. Speed: 0 |
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80 | 6 | 6.66 | Shots hit multiple targets Shots pass through obstacles Acceleration: -2.7 tiles/sec2 after 0s Min. Speed: 0 |
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80 | 6 | 3.59 | Shots hit multiple targets Shots pass through obstacles Acceleration: -5 tiles/sec2 after 0s Min. Speed: 0 |
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50 | 9 | 14.85 | Shots hit multiple targets Shots pass through obstacles Faces Direction Amplitude: 1 Frequency: 1 |
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40 | 4 | 11.2 | Shots hit multiple targets Shots pass through obstacles |
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80 | 2 | 20 | Shots hit multiple targets Shots pass through obstacles |
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35 | 4 | 11.2 | Shots hit multiple targets Shots pass through obstacles |
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30 | 4 | 11.2 | Shots hit multiple targets Shots pass through obstacles |
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20 | Slowed for 1.6s | 4 | 11.2 | Shots hit multiple targets Shots pass through obstacles |
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50 | 9 | 14.4 | Shots hit multiple targets Shots pass through obstacles |
Limon is initially found on a square platform of black tiles, bordered by 4 conveyor belts that move in a clockwise pattern. When approached, Limon will flash red and attack, as four Limon Elements in the corner of the arena create a border of pink shots around the edge.
However, if no sprites were killed before Limon was activated, she will instead slowly follow players, staying vulnerable. When attacked, she will start the fight as normal, on top of creating 5-6 portals that summon a large number of assorted regular and Greater Sprites before attacking.
Limon cycles between the following patterns:
If Limon cannot detect a target, she will remain still and fire rings of orange waves until she finds a target again.
At 70% HP, Limon briefly goes invulnerable and transforms, changing color and transforming the arena. She will randomly choose one of four possible transformations, each corresponding to an elemental Sprite within the dungeon:
At 40% HP, Limon reverts to her original form as the platform turns into a double-layered ring of conveyor belts, the outer layer moving clockwise and the inner layer moving counterclockwise. The Limon Elements resume their original border pattern and start periodically firing streams of pink bolts along the diagonal axes to divide the platform into 4 quadrants.
Limon herself will be periodically moving between these 4 quadrants, firing pairs of wavy orange shots. Every time she switches quadrants, she will fire a ring of fire bolts that collapses on itself before firing outwards, as well as a single aimed rainbow blast that deals heavy armor piercing damage.
When Limon is killed, the Limon Elements deactivate and the boss arena turns into a plain black square.
Spawns:
Limon Element (x4)
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TBA
Before Exalt Version 1.4.0.0 (Mar 2021), Limon had a vastly different fight and the following sprite:
The Staff of Iceblast (reskin of Staff of Extreme Prejudice) previously dropped from Limon, in winter 2016-17 only.