Last updated: Exalt Version 1.3.0.0 (Dec 2020) |
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The Mammoth Megamoth is the second stage of the Woodland Labyrinth’s boss fight.
HP: 40,000 (+10.8% [4,320] to 111.6% [44,640] HP per player in Dungeon)
DEF: 20
EXP: 0
Location: Woodland Labyrinth
Quest Boss
Levitates above Ground
Immune to Stasis
Immune to Stun
Immune to Paralyze
Counts towards God Kills
Counts towards Beast Kills
Aesthetics |
Damage |
Condition effects |
Speed (tiles/sec) |
Range (tiles) |
Comments |
---|---|---|---|---|---|
110 |
Stunned for 2s |
7 |
14 |
Shots hit multiple targets Ignores defense of target |
|
110 |
Stunned for 2s |
0.5 |
1.75 |
Shots hit multiple targets Ignores defense of target |
|
150 |
6 |
9.6 |
Amplitude: 2.8 Frequency: 0.5 Faces Direction Shots hit multiple targets |
||
150 |
6 |
8.4 |
Amplitude: 2.8 Frequency: 0.5 Faces Direction Shots hit multiple targets |
||
150 |
6 |
7.2 |
Amplitude: 2.8 Frequency: 0.5 Faces Direction Shots hit multiple targets |
||
150 |
6 |
6 |
Amplitude: 2.8 Frequency: 0.5 Faces Direction Shots hit multiple targets |
||
150 |
6 |
4.8 |
Amplitude: 2.8 Frequency: 0.5 Faces Direction Shots hit multiple targets |
||
150 |
6 |
3.6 |
Amplitude: 2.8 Frequency: 0.5 Faces Direction Shots hit multiple targets |
||
100 |
8 |
16 |
Shots hit multiple targets Ignores defense of target Wavy shots Faces Direction |
Upon evolving, the Mammoth Megamoth immediately spawns several Micro Megamoth Sentinels to defend it. It will periodically spawn both these and Mini Larvae during the fight.
The boss alternates between two attack patterns:
At a random point within the phase (generally about halfway through), it will use a special attack. Moving into the center of the room and flashing red, it will begin firing 4-way barrages of wavy white shots that inflict heavy armor piercing damage, alternating between firing along the cardinal and diagonal directions every few seconds. After doing this for some time, it will resume its regular attack pattern.
When killed, the Mammoth Megamoth will go invulnerable, flash red, and turn into the Murderous Megamoth. Its HP cannot be brought below 1 before its transformation.
Spawns:
Mini Larva
Micro Megamoth Sentinel
Spawns Upon Death:
Murderous Megamoth
Spawns From:
Megamoth Larva
Ranged characters will be most effective at beating this phase, but everyone must be wary to not let themselves be confused by the Micro Megamoth Sentinels. Confusion can result in you running right into the Mammoth Megamoth and meeting a nasty death. Ranged classes should take advantage of their range to safely attack the boss, while melees and others should try to find openings in the bosses attack patterns to get close and strike.
While it is circling the room, keeping in front of its movement will make its shots unable to hit you. When it is not circling, its converging bolts can be avoided by sidestepping, but watch out for Confusion shots from its minions.
The Megamoth possesses a special attack that it will always use roughly halfway through the battle, where it floods the screen with highly damaging white bullets. Be prepared to dodge once you see the Megamoth flash red and fly to the middle of the map, as this is the most dangerous attack the boss can use in this stage, and can instantly kill even the hardiest characters if they are caught off guard.
Confusion is deadly in this phase of the fight, avoid the projectiles launched by the Micro Megamoth Sentinels at all costs, lest you run into the boss and perish. Prioritize defeating the Sentinels if the Confusion is too hard to handle.
Prior to Exalt Version 1.3.0.0, the Mammoth Megamoth’s sprite was as shown below: