Mechanical Mace

Mechanical Mace A wicked mace constructed by Dr. Terrible to impose the Mad God’s will. It stands as one of Oryx’s greatest attempts at merging magic and technology.

Tier UT (Limited)
MP Cost 100
On Equip +80 HP
Summons Orbiting Oryx Eye
Effect(s) Piercing Shots hit multiple targets
Passes cover Shots pass through obstacles
Shots 1
Damage 200–275 (average: 250)
Lifetime 10.2 second(s)
Range 3.75 tiles
Reactive Proc(s) On Ability use: Summons an Exalted Oryx Eye.
  • Damage: 375-525 (450)
  • Cooldown: 30 seconds
  • XP Bonus 7%
    Soulbound Soulbound
    Feed Power 700

    Obtained Through Consuming a stack of 15 Shards of the Intern
    Exchanging a stack of 30 Shards of the Intern at The Tinkerer



    Part of the Agents of Oryx Abilities.

    Summon
    Orbiting Oryx Eye

    Notes
    Unlike most summons, the Oryx Eyes created by the Mechanical Mace cannot be controlled. Instead the Eyes orbits the player, firing near-instant laser beams at any enemies who approach. In addition, every 30 seconds, it’ll summon a golden Oryx Eye that deals significantly higher damage whenever you use your ability.

    The Oryx Eyes deal large amounts of damage and rarely miss, but are limited by their short range. Combined with the high damage from the occasional Exalted Eye proc, this makes it a solid choice for close-range combat (especially since it gives a huge HP bonus on equip), but one would be advised to use a controllable mace when it’s difficult to stay near the target.

    History
    Before Exalt Version 1.5.0.0 (May 2021), the Exalted Oryx Eye was simply a larger version of the regular Oryx Eyes.

    This mace was also previously called Minion Mace.