Mushroom Mage

Last updated: X.32.6.1

The Mushroom Mage is an enemy found in the Fungal Cavern. It is the designated Mage of the Yellow Mushroom family.

Contents

Stats

HP: 1,500 (+20% [300 HP] per player in dungeon)
DEF: 10
EXP: 75
Location: Fungal Cavern

Paralyze Immune

Back to top

Combat

Attacks

Aesthetics
Damage
Condition effects
Speed (tiles/sec)
Range (tiles)
Comments
GC Yellow Mushroom Shot
100
5
20
Piercing Shots hit multiple targets
Passes cover Shots pass through obstacles
Armor Piercing Ignores defense of target
Frequency: 24
Amplitude: 0.125
GC Yellow Mushroom Shot
100
3.5
20
Piercing Shots hit multiple targets
Passes cover Shots pass through obstacles
Armor Piercing Ignores defense of target
Frequency: 24
Amplitude: 0.125

Behavior

Slowly moves away from players, alternating between single shots and a wider four shot attack aimed towards the player.

Drops

None

Tips and Strategies

It is best to take these out in a ranged fashion, as the high amount of armor piercing shots make it difficult to take out. Be extremely cautious not to tank too many of their shots, as they can rapidly take out even the toughest characters.
If you’re on a lower-ranged characters, try to use walls to your advantage to drive them into a corner. In addition, their low move speed and somewhat slow attack pattern may make circling impossible, but sidestepping highly effective. Knights can Stun them, making them completely harmless and easy to take out.

Back to top