Last updated: X.32.6.1 |
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The Mushroom Mage is an enemy found in the Fungal Cavern. It is the designated Mage of the Yellow Mushroom family.
HP: 1,500 (+20% [300 HP] per player in dungeon)
DEF: 10
EXP: 75
Location: Fungal Cavern
Paralyze Immune
Aesthetics |
Damage |
Condition effects |
Speed (tiles/sec) |
Range (tiles) |
Comments |
---|---|---|---|---|---|
100 |
5 |
20 |
Shots hit multiple targets
Shots pass through obstacles Ignores defense of target Frequency: 24 Amplitude: 0.125 | ||
100 |
3.5 |
20 |
Shots hit multiple targets
Shots pass through obstacles Ignores defense of target Frequency: 24 Amplitude: 0.125 |
Slowly moves away from players, alternating between single shots and a wider four shot attack aimed towards the player.
None
It is best to take these out in a ranged fashion, as the high amount of armor piercing shots make it difficult to take out. Be extremely cautious not to tank too many of their shots, as they can rapidly take out even the toughest characters.
If you’re on a lower-ranged characters, try to use walls to your advantage to drive them into a corner. In addition, their low move speed and somewhat slow attack pattern may make circling impossible, but sidestepping highly effective. Knights can Stun them, making them completely harmless and easy to take out.