Mushroom Shaman

Last updated: X.31.9.0

The Mushroom Shaman is an enemy found in the Fungal Cavern. It is the designated Leader of the Purple Mushroom family.

Contents

Stats

HP: 8,000 (+20% [1,600 HP] per player in dungeon)
DEF: 30
EXP: 800
Location: Fungal Cavern

Immune to Stasis
Immune to Stun
Immune to Paralyze

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Combat

Attacks

Aesthetics
Damage
Condition effects
Speed (tiles/sec)
Range (tiles)
Comments
GC Purple Mushroom Spore
110
Weak Icon Weak for 3s
2
14
Piercing Shots hit multiple targets
Passes cover Shots pass through obstacles
Amplitude: 2
Frequency: 6
GC Purple Mushroom Shot
110
0
0
Piercing Shots hit multiple targets
Passes cover Shots pass through obstacles
Amplitude: 3
Frequency: 0.5
GC Purple Mushroom Shot
110
0
0
Piercing Shots hit multiple targets
Passes cover Shots pass through obstacles
Amplitude: 6
Frequency: 0.5
GC Purple Mushroom Shot
110
0
0
Piercing Shots hit multiple targets
Passes cover Shots pass through obstacles
Amplitude: 8
Frequency: 0.5

Behavior

Remains still and fires a messy rotating barrage of spores that inflict Weak.

At half health, temporarily goes invulnerable while firing a complex spiralling barrage of larger mushroom shots which fly outwards, before stopping and returning to it.

Despite appearances, these shots have a speed of 0 - the illusion of moving boomerang shots is due to both their wide amplitudes and the way the Shaman fires them.

Drops

Tips and Strategies

In both of their phases, it is possible to circle with their spirals. The first phase is tougher for longer-ranged characters due to the spores’ high frequency and amplitude. Up close it becomes a lot easier.

For their second phase, it is quite comparable to Xolotl the Lightning God’s final attack, although on a smaller scale. It is the easiest to try and circle in one of the outer “safespots”; ranged characters, however, can stand back and snipe them, as their complete lack of movement makes this rather easy.

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