|This Orb creates a concentrated area of energy. The energy is so dense at its core that foes are paralyzed.|
MP Cost: 90
Effects: Creates an Aether Trap at the target location to Slow and Paralyze targets
Slow Radius: 4.5
Paralyze Radius: 2.5
Cooldown: 5 seconds
Fame Bonus: 4%
Feed Power: 380
|Drops From||Daichi the Fallen|
This is an incredibly unique orb. Rather than putting enemies into Stasis, it summons a stationary Aether Trap at the cursor location. The Aether Trap persists for about 5 seconds, and each second it will emit a pulse that Slows enemies within 4.5 tiles and Paralyzes enemies for within 2.5 tiles. The duration of the status effects is unknown, but they seem to last long enough to permanently affect anything in the trap’s radius until the trap vanishes.
This item is very useful for providing long-distance crowd control that does not remove players’ ability to damage the afflicted targets. Well-placed traps can cripple or even permanently lock any non-immune foes in place, allowing you and your teammates to hammer them freely. However, the Orb has a cooldown as long as its trap duration, so place the traps wisely - you can’t put another one down until the first has disappeared!