Oryx Admiral (Original)

Last updated: X.15.1.0
Oryx Admiral

The Oryx Admiral is an enemy that is found in the Lost Halls. It is a member of the Oryx Infantry group and called the Infiltrator by some players due to its behaviors. Some players also refer to it as Mario.

A part of Oryx’s mission to stop the Marble Colossus. Despite their high rank, they are mostly outcasts still trying to prove their worth.- Original Description

Contents

Stats

HP: 15,000
DEF: 25
XP: 142
Location: Lost Halls

Immune to Stasis
Immune to Stun


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Combat

Attacks

Aesthetics
Damage
Condition effects
Speed (tiles/sec)
Range (tiles)
Comments
Oryx Admiral Spike
105
Confused for 2.5s
7
4.9
Pierces through players
Oryx Admiral Dagger
125
Paralyzed for 1s
7
4.9
Pierces through players

Behavior

Unlike the other Infantry members, does not circle the Champion. Dashes at players while invulnerable, attempting to get in the middle of their group. From there, it turns vulnerable and attacks either with wide spreads of purple blasts that Confuse or pairs of daggers that Paralyze.

If not killed fast enough it will do that again.

Reproduction

Spawns from:
Champion of OryxChampion of Oryx

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Drops

Unknown.

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Tips and Strategies

One of the more dangerous enemies due to their ability to infiltrate large groups and cause mayhem from within. It is often hard to see the Admiral in a large group, so look for a red dot on the minimap within the group of players. It can do significant damage with its shotgun and inflicts detrimental debuffs, so focus on it as soon as possible.

The Admiral is not Paralyze Immune, so paralyzing him will stop him from dashing into your ranks.