Oryx Runes are a collection of three special dungeon keys that are used to reveal the entrance to Oryx’s Sanctuary and face Oryx the Mad God 3. After defeating Oryx the Mad God 2 in the Wine Cellar, three monuments (one for each rune) will appear. Players can activate each monument by using the respective rune near it. If all three monuments are activated within a few seconds of each other, the portal to Oryx’s Sanctuary will appear, and the runes will be permanently consumed. If the three monuments are not simultaneously activated in time, the activated monument(s) will deactivate and drop its rune(s) in a soulbound bag for the user. A different player can activate each monument; the runes do not need to all come from the same user.
The monument activation and portal appearance have the following animation:
When Oryx’s Sanctuary was in development, Runes were “pre-released” in Event Chests during the Realm of the Mad God Exalt open beta. They later started dropping from enemies at higher rates than those in the original event chests.
Rune drop locations:
Each rune has 750 feed power and is soulbound.