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A veritable artifact from the forgotten splendor of a kingdom none wish to remember. No matter the craftsmanship of its gilded design, this unwelcome sight is now only a sobering reminder of a mistake without regret. |
Tier |
UT |
MP Cost |
135 |
On Equip |
+30 HP, +5 DEX |
Summons |
Royal Guards |
Summon Lifetime |
12 second(s) |
Follow Speed |
1.25 (Knight) |
Effect(s) |
Archer’s Bow: 500-600 damage
Raider’s Spear: 100-150 damage
Knight’s Slash: 100-250 damage
Knight’s Flurry: 100-200 damage |
Shots |
1 (Archer), 5 (Raider), 6/3 (Knight) |
XP Bonus |
8% |
Soulbound |
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Feed Power |
1,100 |
Forging Cost |
60 / 160 / 180 / 1560
/ 2
/ 2
UT(s)
|
Dismantling Value |
15 / 40 / 45 |
Summons & Individual Minion Details
Royal Knight
- Shots: 6 / 3
- Behavior: Follows cursor when Summon Control button is held
- Damage:
- Slash: For the first 6 seconds of its lifetime, fires twin lines made of 6 shots each dealing 100-250 (175) damage
- Flurry: After 6 seconds, begins rapidly firing spreads of 3 shots each dealing 100-200 (150) damage
- Total Damage:
- Slash: 600-1,500 (1050)
- Flurry: 300-600 (450)
- Attack Interval: ~1s (Slash), ~0.2s (Flurry)
- Projectile Speed: 4.5 / 6 / 9 (Slash), 9 (Flurry)
- Range: 3.6 / 4.8 / 7.2 (Slash), 4.5 (Flurry)
- Effects: Shots hit multiple targets, Ignores defense of target, Shots pass through obstacles
Royal Raider
- Shots: 5
- Behavior: Circles player
- Damage: 100-150 (125)
- Total Damage: 500-750 (625)
- Attack Interval: ~0.6s
- Projectile Speed: 9
- Range: 7.2
- Effects: Shots hit multiple targets, Ignores defense of target, Shots pass through obstacles
Royal Archer
- Shots: 1
- Behavior: Remains in place
- Damage: 500-600 (550)
- Attack Interval: ~0.75s
- Projectile Speed: 9
- Range: 9.9
- Effects: Shots hit multiple targets, Shots pass through obstacles
Notes
This mace summons three Royal Guards instead of a single minion, instantly taking up all 3 of a player’s summon slots on use. Each Royal Guard has its own movement patterns, attacks, and behaviors.
When summoned, all three minions will be spawned on your cursor and attack immediately, including the circling raider. This means that using the summon on an adjacent tile to an enemy will deal, on average, 2225 impact damage instantly. Resummoning also resets the attack timer of the minions. Because of this, one can actually use this like a Wizard’s spell if they wish.
Maces |
| UT. Peacekeeper |
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Limited Edition Maces |
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