Pentaract Guide

This page is currently a work in progress.

Last updated: Exalt Version 1.6.0.0 (May 2021)
Pentaract

Cooperation and teamwork are of utmost importance when dealing with a Pentaract, as all 5 towers need to be defeated within 15 seconds of the first falling, otherwise they revive and each spawn 5 more eyes. Use the signal colour as indication in case you lose track. Do not break a tower if somebody is weakening them first.

Any max speed class can very realistically take down the structure itself. Weaken them all to about 80 HP left, kill the first, then run around inside the structure, killing the rest.

Rogue Method

A Rogue can solo it best, since it has the highest max speed and a teleportation ability which also cloaks it for 5 seconds.
The best cloak for a Rogue to use would be a Planewalker, as the special enables you to move nearer to the next Pentaract tower and speeding up the time you finish all towers off.

Wizard

With Limon’s untiered staff “Staff of Extreme Prejudice”, a Wizard can rise to the challenge. Weakening is pointless. You just stand on each tower, blast it, run to the next, and do the same. This will take far less than 15 seconds because you will be dealing a good 1500+ Damage per blast. Wizard can also blast ocean towers and those in 1x1 spaces of castles because they have a range of 16 squares with their spells.

Archer & Huntress

Archer & Huntress’ arrows will now mow down all groups of eyes to keep other people safe. The Archer can shoot its quiver at a tower in the ocean, and the Huntress can throw its trap at one in a wall.

Assassin

Assassin’s niche lies in damaging the Pentaract if the towers are inaccessible to most classes. Higher tiered poison will reach the furthest ocean ones and obliterate ones in walls.

Healing

Once Def potted, most classes wont need to worry much about the damage they recieve, this includes classes such as Warrior, Knight and Paladin; they will easily be able to take the damage the recieve from flying penteract eyes. The Rogue, Trickster, Assassin, Huntress and Archer Will Have a nice base defense, and if the Penteract is killed fast enough, they wont have to worry about the overall damage.
However, the staff classes will have a lower defense and recieve more damage; but two ranged based classes have a merit for healing. Necromancer and Priest will be able to keep their HP up from their special abilities.

Necromancer

The Necromancer has higher healing output against initial waves of eyes, but once they spread out the amount you can heal will be harder. He can also use the “Staff of Extreme Prejudice” in a simlar manner to the Wizard (see above), but since the damage output is noticeably lowered, weakening each tower first is still recommended.

Priest

The Priest Has a longer Range of attack and deals a high enough damage to be able to solo efficient enough, but it will be hard to solo without your priests with defense capped.
Priests’ ability to heal themselves instantenously will work wonders for this class and others around that may not be potted or low defensive armor.

Paladin

Paladin is somewhat of a gamble as it will make it harder to get the Towers to just the right health due to damaging on Seals, though it might make them soloable without even wearing down the towers.

Warrior

The Warrior can solo Penteracts just as efficiently as Rogues, They have high defensive armour to withstand penteract eye attacks and they have a high damage base for killing the towers. The Berserk Special Attack will enable the warrior to move to other towers faster and the hightened speed of attack will ensure you finish the other towers even faster.

Sorcerer

Sorcerer is discouraged, as its ability is likely to fail to damage the towers due to the buzzing eyes. However, this can be used to keep the ranged classes safe.

Mystic

Mystics can stasis the eyes as soon as they appear. She also helps with Pentaracts located in the Godlands by neutralising the gods and her special reduces the damage she receives from eyes. She can also use the “Staff of Extreme Prejudice” in a simlar manner to the Wizard (see above), but since the damage output is noticeably lowered, so weakening each tower first is still recommended.

Knight

Knights have the highest defense in the game and are unlikely to die at a Pentaract, If you have maxed the speed on a knight, they should be able to solo if you weaken each tower first.
Knight can also serves the purpose of stunning or meatshielding the flying pentaract eyes.

Trickster

With teleportation like planewalkers, the trickster can send a decoy to distract the eyes and teleport next to the tower. However, without potting some stats, you’ll find yourself teleporting to the nexus without good loot.

Ninja

The Ninja can shoot all the towers at close range with his shuriken if he has a mid-tier shuriken on him. Then he can wiz around on his star’s speed to destroy them all with his katana slashes.

Tips

Try not to stand around. Not only while the Pentaract Towers throw a fairly painful bomb at you, but dancing around the towers will also dodge the attacks of the Eyes.

One problem about the Pentaract is that the eyes never disappear, and begin spreading out. Sometimes they will begin terrorizing the lowlands, so it is extremely important to clean up the eyes, especially since there are about 50.

If you want to clean up the eyes effectively, try using a blue drake egg. Blue Drakes paralyze eyes, making them sitting ducks, and not as dangerous. If you use Blue Drake eggs, cleaning up pentaract eyes is a breeze.

One last note: there’s a certain radius around you where enemies simply cannot spawn. However, since the spawn of the Pentaract is the dot in the center, the towers are set 15 tiles away, and then eyes flying out of them, it’s very possible for the buffer to do little in keeping you safe.

Frequently, after soloing a Pentaract, none of the towers will drop loot.

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Fun Fact

In testing, before the Pentaract was released on prod, killing all 5 towers in time would result in the spawning of the Ultra Pentaract Tower, that would drop all the loot. The developers eventually changed it after players disagreed with it.