Sand Devil

Last updated: 15.0.0

These enemies are very annoying for low level characters, but act as most new players introduction to the confusion status effect.

The Sand Devil is an enemy that is found in the Lowlands desert.

Contents

Stats

HP: 100
DEF: 1
EXP: 4
Location: Low Sand

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Combat

Attacks

Aesthetics
Damage
Condition effects
Speed (tiles/sec)
Range (tiles)
Comments
Dark Gray Spinner
10
Confused for 1s
6.5
9.75
Wavy

Behavior

Chase Phase
The Sand Devil pursues nearby players, attempting to close the distance while firing Dark Gray Spinners. After 3 seconds, it will transition to Circle Phase.

It will wander erratically if it moves within 2 tiles of the player.

Circle Phase
The Sand Devil will maintain a distance of 3 tiles from the player. It will rotate clockwise for 3 seconds, and then return to Chase Phase.

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Drops:

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Tips and Strategies

Sand Devils are the first monster a new player will typically encounter that can inflict Confusion, the dangerous status effect that changes your movement controls for the duration.

Their shots have the wavy property, meaning they wave back and forth at greater intensity the further they travel, making them harder to dodge the further away you are. However, they are easy to dodge at close range.

If you get confused, do not panic. It only lasts one second and the damage is negligable unless you have 0 DEF. However, make sure to kill these foes if you are near more dangerous enemies such as a mob of sandmen. Confusion could make you run right into them and take heavy damage you didn’t intend to take.

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