Last updated: Release X.15.0.0 |
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Scepters are used by Sorcerers to instantly deal a moderate amount of damage, in a “chain lightning” effect to a max amount of enemies. When activated, the closest enemy in a “cone” area (basically an angle of 30°) of the direction of your cursor will start the chain, this activation area extends to the edge of the screen. You will see a particle effect of this cone if there are no enemies within it. For the chain to extend to more targets, a monster that has not been hit yet must be within ~8 Range of the last target. As of patch X.15.0.0, scepters’ abilities scale with wisdom. Past 50 wisdom, depending on the scepter, the damage and amount of targets increases the more you have. Scepters also do less damage to each subsequent target.
Note:The scepter’s lighting will hit invisible creatures.
Tier |
Scepter |
Name |
Cost |
Base damage |
Base targets |
Stat Bonus |
Fame Bonus |
Feed Power |
---|---|---|---|---|---|---|---|---|
S |
40 MP |
80 |
3 |
5 |
||||
1 |
50 MP |
120 |
4 |
10 |
||||
2 |
60 MP |
160 |
4 |
20 |
||||
3 |
70 MP |
200 |
5 |
1% |
45 |
|||
4 |
80 MP |
240 |
5 |
2% |
90 |
|||
5 |
90 MP |
280 |
5 |
3% |
185 |
|||
6 |
90 MP |
300 |
5 |
+2 VIT
+2 WIS |
4% |
380 |
||
70 MP |
100 |
6 |
2% |
450 |
||||
80 MP |
220 Slows for 3 secs. |
4 |
+2 ATT
+2 WIS |
4% |
1100 |