Please note this content has been Scrapped, and may be removed from the game’s code, and is no longer possible to obtain in-game without administrator powers, or perhaps at all.
For the sheaths that are used by Kensei, see Sheaths.
Sheaths were an ability tested for the Samurai class.
When activated, the player would teleport in the direction aimed, up to a range of 2.125 tiles. In addition, the player would fire an area-of-effect-like line in the same direction aimed, dealing damage to all enemies caught in the line.
The sheath was more risky because you teleported closer to the enemy you intended to attack using it. The nature of the sheaths gave players the potential to attack through solid block walls, and a straight line attack also made them more usable in tight confines compared to the wakizashi. The sheaths did less damage than the equivalent tiered waki also being tested.
The wakizashi was favored over the sheath by testers, and the sheaths meant for Samurai had therefore been scrapped. The only Samurai sheath that had ever existed in the production game code is the Sheath0, which was removed in late 2019. The ability concept of the sheath was later modified and used for the Kensei.
The sprites for the sheaths in testing matched with the color schemes of the katanas, making them look like actual sheaths for the katanas.
All sheaths had an attack width of 1.2 tiles and a max teleport range of 2.125 tiles.
Tier | Sheath | Name | Cost | Damage | Range | Effect | Fame Bonus | Feed Power |
---|---|---|---|---|---|---|---|---|
0 | Sheath0 | 40 | 80 | 6.0 | 0% | 5 | ||
1 | Sheath1 | 50 | 130 | ??? | 0% | 10 | ||
2 | Sheath2 | ??? | 200 | ??? | 0% | 20 | ||
3 | Sheath3 | ??? | 260 | ??? | Exposed for 1 sec. | 1% | 45 | |
4 | Sheath4 | 85 | 340 | 7.3 | Exposed for 2 secs. | 2% | 90 | |
5 | Sheath5 | 100 | 380 | ??? | Exposed for 3 secs. | 3% | 185 | |
6 | Sheath6 | 100 | 400 | ??? | Exposed for 3.5 secs. | 4% | 380 |