Shades of the Avatar

Last updated: Exalt Version 2.0.2.0 (Aug 2021)
Shades of the Avatar

The Shades of the Avatar are minions spawned by the Avatar of the Forgotten King.

Contents

Stats

HP: 5,000 (+10% [500 HP] per player in Realm)
DEF: 50 (75 effective)
EXP: 0

Counts towards Humanoid Kills

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Combat

Attacks

Aesthetics
Damage
Condition effects
Speed (tiles/sec)
Range (tiles)
Comments
Skull Project
130
5.5
27.5
Piercing Shots hit multiple targets
Red Pierce
75
5
30
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target

Behavior

Shades of the Avatar will not move, firing 4-way skulls along the cardinal and diagonal directions while periodically firing single aimed orbs that pierce armor. They are permanently Wooden Shield Armored, resulting in (effectively) 75 DEF.

When a Shade dies, it will turn into a weaker Blobomb and chase players.

Reproduction

Spawned by:

Avatar of the Forgotten KingAvatar of the Forgotten King

Turns into:
BlobombBlobomb (Shade variant)

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Drops

None.

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Tips and Strategies

Have everyone focus one Shade at a time due to their high HP and heavy DEF. Note they can be stunned, so if a knight is there, he can stun them to allow easier damage.

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History

During MOTMG 2020, the sprite for Shades of the Avatar changed to fit the Reconstruction theme. However, unlike most reskinned event boss minions, the name didn’t change.
MOTMG Shades of the Avatar

Before Exalt Version 2.0.2.0 (Aug 2021), Shades of the Avatar had the following sprite:
Shades of the Avatar (old)

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