Last updated: Exalt Version 1.3.2.0 (Feb 2021) |
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Skulls give Necromancers the ability to instantly deal AoE damage to enemies and instantly heal off enemies for himself and nearby allies.
As of Patch X.16.0 (Aug 2017), the heal is separate from damage and now skulls also scale with wisdom. Past 50 WIS, skulls will receive bonuses such as increased damage and healing range. The damage bonuses are different per skull but the Heal radius increase is always 0.5 tiles per 10 WIS over 50, with the exception of the Skull of Corrupted Souls, which has a heal radius increase of 0.8 tiles per 10 WIS over 50. Tier 1 Skulls and above now ignore a certain amount of defense making skulls more effective.
All skulls have a Heal Range of 5 tiles, excepting the Skull of Corrupted Souls which has a heal range of 4.2 tiles.
The total amount of the Heal is restored for each player within range, not divided between them. The heal can never exceed the amount of health that the enemies have.
Skull WisMod is current unknown.
Skull | Tier | Name | Cost | Radius | Base Damage and Other Effects | Heal | Stat Bonus | Defense Ignored | XP Bonus | Feed Power | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | Necrotic Skull | 40 MP | 2.5 | 35 | 25 | 5 | ||||||
1 | Breathtaker Skull | 55 MP | 2.75 | 55 | 45 | +5 HP | 5 | 10 | ||||
2 | Heartstealer Skull | 70 MP | 3 | 80 | 65 | +15 HP | 10 | 20 | ||||
3 | Soul Siphon Skull | 85 MP | 3.25 | 110 | 90 | +30 HP | 15 | 1% | 45 | |||
4 | Essence Tap Skull | 100 MP | 3.5 | 140 | 100 | +45 HP | 25 | 2% | 90 | |||
5 | Lifedrinker Skull | 110 MP | 3.75 | 170 | 105 | +60 HP | 35 | 4% | 185 | |||
6 | Bloodsucker Skull | 115 MP | 3.75 | 180 | 110 | +90 HP +20 MP |
40 | 6% | 380 | |||
7 |
Mindwaster Skull | 120 MP | 4 | 190 | 120 | +120 HP +40 MP |
45 | 8% | 570 | |||
UT |
Cracked Crystal Skull | 90 MP | 4.25 | 90 | 50 | +50 HP | 20 | 2% | 300 | |||
UT |
Epiphany Skull | 100 MP | - | - Summons a mind minion to enlighten foes |
- | - | 4% | 500 | ||||
UT |
Sealed Crystal Skull | 100 MP | 5 | 130 | 75 | +50 HP +4 DEX +4 VIT |
55 | 6% | 900 | |||
UT |
Skullish Remains of Esben | 110 MP | 3 | 160 Slowed for 2.5s |
90 | +40 HP -3 SPD +4 ATT |
30 | 7% | 800 | |||
UT |
Perennial Cranium | 130 MP | 3.5 | 100 Create a perennial plant that lasts 5 seconds |
60 | +60 HP +4 SPD +4 VIT |
40 | 7% | 900 | |||
UT |
Skull of Endless Torment | 110 MP | 2.75 | 120 Purify self on hitting 2 enemies Purify group on hitting 4 enemies |
80 | +50 HP +3 DEF +3 DEX |
20 | 8% | 1,000 | |||
UT |
Skull of Corrupted Souls | 100 MP | 2.25 | 100 Curse for 4s |
80 | +66 HP +6 VIT |
40 | 8% | 1,300 | |||
ST |
Cubic Frame | 130 MP | - | - Cubic Resurrection: Summon a decaying cube to aid you in combat. Decaying Cube: Inflicts 200 damage every 0.2 seconds within 4 tiles, reduced by 25 damage every second. Lifetime: 4 seconds |
0 | +5 DEF | - | 6% | 850 | |||
ST |
Memento Mori | 120 MP | 3.5 | 400 Damaging to self for 3s |
0 | +5 VIT +10 ATT |
400 | 7% | 900 | |||
Limited Edition |
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UT | Skull of Krampus | 115 MP | 3.75 | 180 | 110 | +90 HP +20 MP |
40 | 7% | 380 | |||
UT |
Demon Lord’s Skull | 110 MP | 4 | 200 On ability use, 70% chance to summon an undead demon minion (250 damage on enemies every 0.4 seconds for 6 seconds) |
0 | +65 HP | 125 | 7% | 700 | |||
ST |
Hooded Skull | 120 MP | 3.5 | 400 Damaging to self for 3s |
0 | +5 VIT +10 ATT |
400 | 7% | 900 |