Stone Idol

Last updated: Exalt Version 2.3.0.0 (Mar 2022)
Stone Idol

The Stone Idol is an extraordinarly powerful wandering hazard found in The Shatters. It is also one of the first steps to activating the “Hard Mode” of the Shatters.

Contents

Stats

Base HP: 25,000 (Enemy Adaptive Scaling Enemy Adaptive HP Scaling)
DEF: 85
EXP: 30,000
Location: The Shatters

Immune to Stasis
Immune to Stun
Immune to Paralyze
Immune to Slow
No Object Collision
Counts towards God Kills
Counts towards Construct Kills


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Combat

Attacks

Aesthetics
Damage
Condition effects
Speed (tiles/sec)
Range (tiles)
Comments
Stone Wave 170 Gold Four Pointed Star Armor Broken for 3s 9 24.3 Piercing Shots hit multiple targets
Passes cover Shots pass through obstacles
Stone Spear 190 Gold Four Pointed Star Armor Broken for 3s 8 16 Piercing Shots hit multiple targets
Passes cover Shots pass through obstacles
Stone Boulder 210 Gold Four Pointed Star Armor Broken for 3s 8.5 17 Piercing Shots hit multiple targets
Passes cover Shots pass through obstacles
Wavy Wavy shots
Stone Blast 120 9 20.9 Piercing Shots hit multiple targets
Passes cover Shots pass through obstacles
Acceleration: -20 tiles/sec2 after 0.6 seconds
Min. Speed: 1.5
Stone Skilled Slash 210 9.5 19 Piercing Shots hit multiple targets
Passes cover Shots pass through obstacles
Shatters Sentinel Blast 60 Petrify for 1s 4 11.95 Piercing Shots hit multiple targets
Passes cover Shots pass through obstacles
Acceleration: -2.5 tiles/sec2 after 1 second
Min. Speed: 0.5
Shatters Sentinel Blast 60 Petrify for 1s 3.5 18.51 Piercing Shots hit multiple targets
Passes cover Shots pass through obstacles
Acceleration: 4 tiles/sec2 after 1 second
Max. Speed: 12
Shatters Sentinel Blast 60 Petrify for 1s 5 17.35 Piercing Shots hit multiple targets
Passes cover Shots pass through obstacles
Acceleration: 12 tiles/sec2 after 0.6 seconds
Max. Speed: 11.5
Accursed Stone Wave 200 Gold Four Pointed Star Armor Broken for 3s 9 24.3 Piercing Shots hit multiple targets
Passes cover Shots pass through obstacles
Accursed Stone Spear 220 Gold Four Pointed Star Armor Broken for 3s 8 16 Piercing Shots hit multiple targets
Passes cover Shots pass through obstacles
Shatters Blobomb Bullet 240 Gold Four Pointed Star Armor Broken for 3s 8.5 17 Piercing Shots hit multiple targets
Passes cover Shots pass through obstacles
Wavy Wavy shots
Accursed Stone Blast 150 9 20.9 Piercing Shots hit multiple targets
Passes cover Shots pass through obstacles
Acceleration: -20 tiles/sec2 after 0.6 seconds
Min. Speed: 1.5
Accursed Stone Skilled Slash 240 9.5 19 Piercing Shots hit multiple targets
Passes cover Shots pass through obstacles
King Shade Blast 90 Petrify for 1s 4 11.95 Piercing Shots hit multiple targets
Passes cover Shots pass through obstacles
Acceleration: -2.5 tiles/sec2 after 1 second
Min. Speed: 0.5
King Shade Blast 90 Petrify for 1s 3.5 18.51 Piercing Shots hit multiple targets
Passes cover Shots pass through obstacles
Acceleration: 4 tiles/sec2 after 1 second
Max. Speed: 12
King Shade Blast 90 Petrify for 1s 5 17.35 Piercing Shots hit multiple targets
Passes cover Shots pass through obstacles
Acceleration: 12 tiles/sec2 after 0.6 seconds
Max. Speed: 11.5

Behavior

Patrols around the Derelict Village, periodically stopping to rest. It follows set patrol paths and is restricted to a certain area that varies depending on the map layout. Upon detecting a nearby player, it will flash and chase after them, alternating between several extremely powerful attacks. It will flash blue in between attacks.

  • Flashes red, stops moving and fires rapid, wide shotguns of Petrifying red blasts with varying speeds, along with a directed stream of armor piercing rocks. Some of the fireball waves will stagnate and become stationary hazards.
  • Rapid rings of armor piercing rocks and Armor Breaking waves, along with a directed spray of red fireballs.
  • An omnidirectional barrage of slashes and arrowheads.

The Stone Idol is completely Mithril Shield Invulnerable and normally can’t be harmed by any means, and can also pass through any obstructing terrain and ignore tile collision. The only option when encountering it is to flee, although it will slow down after chasing for a while, will give up if the target strays too far, and generally won’t chase players unless closely approached. In addition, it will never attempt to enter the Great Bridge, flashing and falling back if its target enters first.

Accursed Stone Idol

If the Void Phantasm was found and activated in the Derelict Village, it will eventually retreat to the Stone Idol and start circling it while attacking. Defeating the Void Phantasm while it is circling will cause the Stone Idol to absorb it and flash purple, turning into a psuedo-Accursed variant of itself.

In the Accursed state, the Stone Idol’s attacks become purple and more damaging, but the Idol will lose its invulnerability and become damageable. Destroying the Stone Idol in this state will activate the “Hard Mode” of the Shatters, modifying the fight against The Bridge Sentinel.

Drops

None.

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Tips and Strategies

Attacks have no effect on this behemoth, and staying as its target for a prolonged amount of time is a death sentence due to its massive damage output and wide-reaching attacks. Your only option is to run from it if it sees you, as it will lose interest if you run far enough. While running, avoid the red Sentinel Blasts at all costs, as they inflict Petrify.

If you see the Stone Idol, keep in mind that its detection range is smaller than one might expect - just because you can see it doesn’t mean it can necessarily see you. Players have an opportunity to flee before it catches on to their presence, and it’s possible to sneak around it if one is careful.


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