Tesseract Goddess

Last updated: Exalt Version 1.6.0.0 (May 2021)
Tesseract GoddessTesseract Goddess (Cronus)

The Tesseract Goddess is the second and final boss of The Third Dimension.

The Realm Eye says:
Though it was nigh impossible to create great titans from the overgrown cubes as Oryx had hoped, he was able to bring a fourth-dimensional being, the Tesseract Goddess, into existence.
Being able to ascend to higher dimensions, she took residence in the Third Dimension where she commands an army of cubes against the realm.
Outside of the fourth dimension, the Tesseract Goddess’ form is quite unstable. She is bound to her home dimension and must periodically return to avoid being undone.

Contents

Stats

Base HP: 115,000 (Boss Adaptive Scaling Boss Adaptive HP Scaling)
DEF: 50
EXP: 7,500
Location: The Third Dimension

Quest Boss
Immune to Dazed
Immune to Stasis
Immune to Stunned
Immune to Paralyzed
Immune to Slowed
Counts towards God Kills
Counts towards Cube Kills

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Combat

Attacks

Aesthetics
Damage
Condition effects
Speed (tiles/sec)
Range (tiles)
Comments
tD Tesseract Beam Head
100
Grey Down Arrow Exposed for 2s
6.5
19.5
Piercing Shots hit multiple targets
tD Tesseract Beam Head
100
Grey Down Arrow Exposed for 2s
6.73
20.19
Piercing Shots hit multiple targets
tD Tesseract Beam Head
100
Grey Down Arrow Exposed for 2s
7.51
22.53
Piercing Shots hit multiple targets
tD Tesseract Beam Head
100
Grey Down Arrow Exposed for 2s
9.19
27.57
Piercing Shots hit multiple targets
tD Tesseract Beam Main
100
Grey Down Arrow Exposed for 2s
6.5
19.5
Piercing Shots hit multiple targets
tD Tesseract Beam Main
100
Grey Down Arrow Exposed for 2s
6.73
20.19
Piercing Shots hit multiple targets
tD Tesseract Beam Main
100
Grey Down Arrow Exposed for 2s
7.51
22.53
Piercing Shots hit multiple targets
tD Tesseract Beam Main
100
Grey Down Arrow Exposed for 2s
9.19
27.57
Piercing Shots hit multiple targets
tD Tesseract Beam Tail
100
Grey Down Arrow Exposed for 2s
6.5
19.5
Piercing Shots hit multiple targets
tD Tesseract Beam Tail
100
Grey Down Arrow Exposed for 2s
6.73
20.19
Piercing Shots hit multiple targets
tD Tesseract Beam Tail
100
Grey Down Arrow Exposed for 2s
7.51
22.53
Piercing Shots hit multiple targets
tD Tesseract Beam Tail
100
Grey Down Arrow Exposed for 2s
9.19
27.57
Piercing Shots hit multiple targets
tD Cronus Beam Head
80
6.5
19.5
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
tD Cronus Beam Head
80
6.73
20.19
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
tD Cronus Beam Head
80
7.51
22.53
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
tD Cronus Beam Head
80
9.19
27.57
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
tD Cronus Beam Main
80
6.5
19.5
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
tD Cronus Beam Main
80
6.73
20.19
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
tD Cronus Beam Main
80
7.51
22.53
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
tD Cronus Beam Main
80
9.19
27.57
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
tD Cronus Beam Tail
80
6.5
19.5
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
tD Cronus Beam Tail
80
6.73
20.19
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
tD Cronus Beam Tail
80
7.51
22.53
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
tD Cronus Beam Tail
80
9.19
27.57
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
tD Powerful Magic
120
5.5
12
Piercing Shots hit multiple targets
tD Powerful Magic
130
5.69
12.41
Piercing Shots hit multiple targets
tD Powerful Magic
140
6.35
13.85
Piercing Shots hit multiple targets
tD Powerful Magic
150
7.78
16.97
Piercing Shots hit multiple targets
tD Powerful Magic
100
7.07
33.94
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
tD Powerful Magic
80
4.66
13.98
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
tD Powerful Magic
100
5.2
15.6
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
tD Powerful Magic
120
6.36
19.08
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
tD Tesseract Magic
80
Red Down Arrow Slowed for 0.4s
8
24
Piercing Shots hit multiple targets
tD Border
100
Curse Curse for 4s
8
9.6
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
tD Border
100
Curse Curse for 4s
6.53
7.84
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
tD Paladin Slash
100
6
7.2
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
tD Paladin Slash
100
5
6
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
tD Cronus Border
80
Curse Curse for 4s
8
9.6
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
tD Cronus Border
80
Curse Curse for 4s
6.53
7.84
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
tD Trickster Slash
100
6
7.2
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
tD Trickster Slash
100
5
6
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
tD Tesseract Beam
150
Red Down Arrow Slowed for 1.6s
4
20
Piercing Shots hit multiple targets
tD Powerful Magic
100
5
12
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
tD Square Magic
90
Red Down Arrow Slowed for 1.2s
7.07
16.97
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
tD Cronus Beam
200
Red Down Arrow Slowed for 2s
4
20
Piercing Shots hit multiple targets
tD Powerful Border
100
8.49
12.74
Piercing Shots hit multiple targets
tD Powerful Border
125
8.49
12.74
Piercing Shots hit multiple targets
tD Cronus Magic
100
Red Down Arrow Slowed for 1.6s
7.07
16.97
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
tD Trickster Slash
100
4
12
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
tD Powerful Magic
120
4
13.16
Acceleration: 40 tiles/sec2 after 0.4s
Maxmimum Speed: 10
Piercing Shots hit multiple targets
Light Blue AoE
100
Radius: 2
Armor Piercing Ignores defense of target
Pink-Red AoE
125
Radius: 2
Armor Piercing Ignores defense of target
Light Pink Bomb
80
Silenced Silenced for 2s
Radius: 2
Armor Piercing Ignores defense of target
Pink-Red Bomb
90
Word Bubble Quiet for 2s
Radius: 2
Armor Piercing Ignores defense of target
Light Blue Bomb
150
Radius: 2
Pink-Red Bomb
150
Radius: 2
White Bomb
150
Radius: 2.5
tD Tesseract Beam
50
Red Down Arrow Slowed for 2s
7.07
33.94
From Portals
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
tD Cronus Beam
50
Red Down Arrow Slowed for 2s
7.07
33.94
From Cronus Portals
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
tD Square Magic
90
Red Down Arrow Slowed for 1.2s
5
12
From Clone
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
tD Powerful Border
100
6
9
From Clone
Piercing Shots hit multiple targets
tD Cronus Magic
100
Red Down Arrow Slowed for 1.6s
5
12
From Cronus Clone
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
tD Powerful Border
125
6
9
From Cronus Clone
Piercing Shots hit multiple targets
Light Blue Bomb
150
Radius: 1.5
From Clone
Pink-Red Bomb
150
Radius: 1.5
From Cronus Clone

Behavior

The Tesseract Goddess is found on a large square platform, accessible using blue teleporters at the ends of pathways in the Third Dimension’s second half. When approached by a player, it will appear and provide a taunt before initiating combat.
“Though you may have destroyed my shadow, you are no match for my multi-dimensional strength.”
Once players enter this platform, they will not be able to leave it until the boss is defeated.

Phase 1

Taunt: “You’ll be short work for my fragments! Your weapons mean nothing against me as long as they’re sustaining my barrier.”
The Tesseract Goddess sheds its four fragments and sends them out to attack players. They will orbit her clockwise while “pulsing” between different orbit distances, firing several 2-way bullets roughly aimed at the nearest player before resting. All four fragments must be defeated to make the boss vulnerable, and defeated fragments will go invincible and continue attacking.

For every fragment defeated, hazardous Square Ether will creep onto the platform, making the amount of space smaller the more fragments have been defeated. In addition, defeating a fragment will cause the Tesseract Goddess to gain one fragment back, gaining access to a new attack.

  • If all four fragments are active, the boss will detonate armor-piercing blue AoE explosions on itself. It will also occasionally throw a silencing pink bomb at the nearest player.
  • If three are active, it will begin firing massive cross-shaped Exposing laser beams of condensed shots, telegraphed by four harmless white beams being fired along the trajectories in advance. It will occasionally fire these in two directions instead.
  • If two are active, it will fire the aforementioned laser attack significantly faster. Its two-way attack is upgraded to six lasers in a two-way fan.
  • If one is active, its fire rate becomes nonstop, and it can now fire eight lasers simultaneously, with its two-way attack upgrading to 14 lasers.

Once all four fragments have been defeated, the Tesseract Goddess will go vulnerable (but Armored) and continue a modified version of the previous attack pattern, without the AoE bursts.
“My fragments could not have been disabled so easily!”

Phase 2

Taunt: “Steel yourselves! My cubytes will reduce you to nothing for your transgressions against the Mad God.”
At 80% HP, the Tesseract Goddess despawns her fragments and spawns in four Cubytes that circle the boss, firing streams of bullets perpendicular to their movement to create both an inward and outward spiral of shots. The boss herself will be firing 4-way bursts of slowing squares, along with aimed pink bombs that inflict Silence.

All four Cubytes must be defeated to progress the phase; when a Cubyte drops below 50% HP, it will become Armored until it dies. When a Cubyte is defeated, it will remain invulnerable and continue shooting, albeit with a significantly reduced fire rate.

Phase 3

The Tesseract Goddess despawns the Cubytes and all Square Ether before disappearing and spawning a clone of herself. Both her and the clone will start moving around the platform by spawning from one of the eight evenly spaced portals along the platform’s edge, travelling across in a straight line, and leaving through the portal opposite to the original. Their path will be telegraphed by a significantly faster square shot preceding their movement. While travelling, both the boss and the clone will fire streams of shots perpendicular to their movement, shoot single aimed square bullets, and throw light blue bombs on their own locations. They are both permanently Armored.

In addition to being distinguished by its lack of a quest indicator and undamaged health bar, the clone can be identified as it fires significantly faster than the real boss, has smaller bombs, and will periodically pause its attacks. The clone has the same stats as the Goddess except for its lower 85,000 HP, and will go invulnerable and disappear if damaged enough.

Phase 4

At 60% HP, the Tesseract Goddess despawns her clone and reappears in the center of the platform, turning red and purple - the same colors as the Dirk of Cronus.
“Imperfections such as you so-called heroes must be eradicated.”
“You misshapen miscreants will perish in the lower dimensions, having lost all form!”

She will then repeat her first phase, but now all her shots and minions will be more dangerous red versions. In addition:

  • The Square Ether that floods the arena will now be Cronus Ether, which deals higher damage. Unlike before, Cronus Ether does not disappear until the boss is killed.
  • The boss unlocks attacks twice as fast, unlocking all attacks after losing only two fragments.
  • The fragments fire constantly without resting, and rotate counterclockwise.

Once again, destroying all the fragments will expose the boss to damage.
“My fragments have failed me yet again!”

Phase 5

Taunt: “But my cubytes have returned stronger than ever!”
At 40% HP, the Tesseract Goddess spawns in red Cubytes that do armor piercing damage and rotate the other way while being faster. Other than that and her shots being more dangerous (her bomb notably inflicts Quiet instead of Silence), this phase is the same as Phase 2.

Phase 6

The Tesseract Goddess repeats Phase 3, but with increased damage and speed, as well as the presence of the Cronus Ether.

Phase 7

Taunt: “Look sharp! Your fate in the drifting void draws near!”
At 20% HP, the Tesseract Goddess reappears in the center of the arena and grows in size. She then starts cycling rapidly between three patterns at random, choosing a random one to start:

  • Erratically moving around the platform’s edges while firing a messy omnidirectional barrage of Slowing bolts
  • Repeatedly lunging at players before firing massive red lasers in an 8-spoked star pattern. In between lunges, she will fire a messy spiral of white bolts and throw white bombs.
  • Firing a 4-armed clockwise spiral of red shots alongside rapid 4-way bursts of large slowing squares and aimed Quieting red bombs.

She will flash red and go invulnerable between attacks, and will be Armored while attacking.

Once she is reduced to 1% HP, she will dwindle away and perish, leaving her loot behind. All Cronus Ether despawns, and teleporters on the edge of the platform allow players to return to the main dungeon if so desired.
“Inconceivable! My perfection is unparalleled!”

Reproduction

Summons:
Tesseract FragmentTesseract Fragment x4
CubyteCubyte x4
Tesseract Fragment (Cronus)Tesseract Fragment (Cronus Variant) x4
CubyteCubyte (Cronus Variant) x4

Drops

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Tips and Strategies

TBA

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Trivia

She is based on a Tesseract, a 4D shape interpreted as a higher-dimensional form of a cube and the fourth-dimensional counterpart to the square. This matches up with her lore of being a fourth-dimensional entity that commands an army of lesser squares and cubes.