Untempered Magic

Last updated: Exalt Version 2.0.2.0 (Aug 2021)
Untempered Blue Magic Untempered Green Magic Untempered Red Magic Untempered Yellow Magic

The Untempered Magic is an enemy in The Shatters which plays an integral part in completing the second part of the dungeon.

Contents


Stats

HP: -
DEF: -
EXP: -
Location: The Shatters

Invincible
Levitates above ground

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Combat

Attacks

Aesthetics
Damage
Condition effects
Speed (tiles/sec)
Range (tiles)
Comments
XMAS Lightning Bolt
50
Paralyzed Icon Paralyzed for 0.4s
5
2.03
Untempered Blue Magic
Piercing Shots hit multiple targets
Passes cover Shots pass through obstacles
Acceleration: -7 tiles/sec2 after 0.05s
Min. Speed: 0
XMAS Lightning Bolt
50
Paralyzed Icon Paralyzed for 0.4s
10.5
10.5
Untempered Blue Magic
Piercing Shots hit multiple targets
Passes cover Shots pass through obstacles
Guard Magic Small
115
4
7.8
Untempered Green Magic
Piercing Shots hit multiple targets
Guard Magic Small
115
6
11.7
Untempered Green Magic
Piercing Shots hit multiple targets
Guard Magic Small
115
8
15.6
Untempered Green Magic
Piercing Shots hit multiple targets
Guard Magic Small
115
10
19.5
Untempered Green Magic
Piercing Shots hit multiple targets
O3 Green Stake
115
4
7.8
Untempered Green Magic
Piercing Shots hit multiple targets
O3 Green Stake
115
6
11.7
Untempered Green Magic
Piercing Shots hit multiple targets
O3 Green Stake
115
8
15.6
Untempered Green Magic
Piercing Shots hit multiple targets
O3 Green Stake
115
10
19.5
Untempered Green Magic
Piercing Shots hit multiple targets
Noble Red Star
100
3
4.5
Untempered Red Magic
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
Amplitude: 2
Frequency: 1

Behavior

Untempered Magic is an intangible entity that appears in one of four random colors when one of the Source Generators in the castle wings are broken. In order to progress, players must free the Untempered Magic, activate the Magi-Conductors throughout the castle to form a pathway for the magic, and then push the Magic to the boss room by having a player stand by it. Untempered Magic from 3 wings are needed in order to activate the boss.

Enemies can “contest” the conductors by standing close to them, causing them to flash red. If a conductor is contested for too long, it will break; if the conductor pathway isn’t repaired fast enough, the Untempered Magic will slowly shrink before exploding violently and resetting to the beginning of the path. A status message will be broadcasted to the GUI of all players to warn them about a contested conductor.

The 4 types of Untempered Magic have slightly different properties and provide different effects:

Untempered Blue Magic
  • Grants Blue Cross Energized to all nearby players.
  • Periodically fires a double-layered ring of lightning bolts which inflict Paralyzed Icon Paralyzed. One ring is a short-ranged one that rapidly decelerates, while the other has a larger radius.
  • If the pathway is broken and not repaired in time, the flame will explode into [?].
Untempered Green Magic
  • Unlike the other types of Untempered Magic, the Green variant has 3 smaller flames instead of 1. All 3 flames must be escorted safely to the Central Chamber in order for it to count.
  • Each flame moves at a slightly different speed.
  • All flames provide Red Cross Healing to all nearby players.
  • If the pathway is broken and not repaired in time, each flame will explode into multi-directional beams of green bolts.
Untempered Red Magic
  • Inflicts Blood Drop Bleeding to all nearby players.
  • Moves the slowest out of all types of Untempered Magic.
  • If the pathway is broken and not repaired in time, the flame will explode into a dense ring of interlocking shots which pierce armor.
Untempered Yellow Magic
  • Inflicts Gold Four Pointed Star Armor Broken to all nearby players.
  • Moves the fastest out of all types of Untempered Magic.
  • Automatically moves along valid Conductor paths without having to be pushed.
  • If the pathway is broken and not repaired in time, the flame will explode into [?].

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Drops

None.

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Tips and Strategies

TBA

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