Wand of the Fallen (Rev. 26)

Wand of the Fallen Elemental Missiles Made from a cherry tree branch. This wand was gifted by Xil to Daichi for bringing him into this world.


Tier UT
Shots 1
Damage 140–190 (average: 165)
Projectile Speed 12.5 tiles/second
Lifetime 550 milliseconds
Range 6.6 tiles
Rate of Fire 85%
Fame Bonus 5%
Soulbound Soulbound
Feed Power 650

Loot Bag Assigned to White Bag
Drops From Daichi the Fallen

An interesting and undoubtedly powerful wand, the Wand of the Fallen has the second-highest base damage of any wand in the game (only beaten by the Wand of the Bulwark). As the Priest and Sorcerer usually have fairly bad DPS and the former often struggles to compete for loot, this is a very good wand for boss fights and potentially renders the Conducting Wand somewhat obsolete.

The lesser range, rate of fire and the lack of pierce balance this wand out. It fills in the same sort of niche as Conducting and Crystal Wand, meaning it shines in many single target boss fights. The shortened range may be a hindrance on enemies such as Oryx 2 (however the amount of fodder enemies he spawns merits using a Tiered wand anyway). Its best use is most likely on clean Tombs because until you are fighting Geb (in which case you may want a Tiered wand for the range and pierce), range and pierce will accidentally activate other bosses if you are not careful.

Note that this weapon has higher DPS than all other wands until being beaten by Bulwark at 23/26 DEF and Crystal at 74/84 DEF.