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\n<\/div>\n\nThe **Shades of the Avatar** is an enemy that is spawned by the [Avatar of the Forgotten King](\/wiki\/avatar-of-the-forgotten-king).\n\n###Contents\n\n- [Stats](#stats)\n- [Combat](#combat)\n- [Drops](#drops)\n- [Tips](#tips)\n- [History](#history)\n\n###Stats {#stats}\n\nHP: 5,000 (+10% [500 HP] per player in Realm)\nDEF: 50 (100 effective)\nEXP: 0\n\n\n\n[Back to top](#top)\n\n###Combat {#combat}\n####Attacks\n
\n\n\nAesthetics<\/div><\/th>\n Damage<\/div><\/th>\n Condition effects<\/div><\/th>\n Speed (tiles\/sec)<\/div><\/th>\n Range (tiles)<\/div><\/th>\n Comments<\/div><\/th>\n<\/tr>\n<\/thead>\n \n\n<\/div><\/td>\n 130<\/div><\/td>\n<\/div><\/td>\n 4<\/div><\/td>\n 20<\/div><\/td>\n <\/td>\n<\/tr>\n | \n<\/div><\/td>\n 75<\/td>\n | 5<\/div><\/td>\n 30<\/div><\/td>\n Armor Piercing\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n\n####Behavior\n\nShades of the Avatar will not move, making it easy to predict their shots and aim at them. They will attack with the white shots every 2 seconds, and the purple (aimed) shots every 5 seconds. They are permanently armored, resulting in (effectively) 100 DEF.\n\n####Reproduction\n\nSpawned by:\n\n[![Avatar of the Forgotten King](\/\/dl.dropbox.com\/u\/52918745\/Enemies\/shtrs%20Defense%20System.png \"Avatar of the Forgotten King\")Avatar of the Forgotten King](\/wiki\/avatar-of-the-forgotten-king)\n\n[Back to top](#top)\n\n###Drops {#drops}\nHealth Potion \nMagic Potion \n\n[Back to top](#top)\n\n###Tips and Strategies {#tips}\n\nHave everyone focus one Shade at a time. Note they can<\/b> be stunned, so if a knight is there, he can stun them to allow easier damage.\n\n[Back to top](#top)\n\nHistory<\/h3>\n\nDuring [MOTMG 2020](\/wiki\/month-of-the-mad-god), the sprite for Shades of the Avatar changed to fit the Reconstruction theme. However, unlike most reskinned event boss minions, the name didn't change.\n\n\nBack to top<\/a>"],[[],[]]);initializeCookieConsentBanner("e"); | | | | | | | | | | | | | | | |