The Shades of the Avatar is an enemy that is spawned by the Avatar of the Forgotten King.
HP: 5,000 (+10% [500 HP] per player in Realm)
DEF: 50 (100 effective)
EXP: 0
Aesthetics |
Damage |
Condition effects |
Speed (tiles/sec) |
Range (tiles) |
Comments |
---|---|---|---|---|---|
130 |
4 |
20 |
|||
75 | 5 |
30 |
Armor Piercing |
Shades of the Avatar will not move, making it easy to predict their shots and aim at them. They will attack with the white shots every 2 seconds, and the purple (aimed) shots every 5 seconds. They are permanently armored, resulting in (effectively) 100 DEF.
Spawned by:
Have everyone focus one Shade at a time. Note they can be stunned, so if a knight is there, he can stun them to allow easier damage.
During MOTMG 2020, the sprite for Shades of the Avatar changed to fit the Reconstruction theme. However, unlike most reskinned event boss minions, the name didn’t change.