(I should really get to sleep, but f*ck it, this idea can’t wait)
###Plasma Canon Spell
This is one of the Doctor terrible’s personal creation, a miracle of magic and science!
Tier: UT ?
While Key Hold:
- Mp Cost: 10 MP/sec
- Effect: Slow on self
When Key Release:
- MP Cost: 50
- Shots: 15 (25 when fully charge)
- Damage: 40-50 (90-100 when fully charge)
- Total Damage: 600-750 (2250-2500 when fully charge)
- Projectile Speed: 18 (8 When fully charge)
- Range: 16
- Effect: The damage increases while the key is hold. It first travels around in a massive ball that deals 50-300 of damage when impact (depending of how charge it is). For the max output of damage, it needs to be hold for 5 sec, more than that is a waste of mana
**Feed Power:**900
Fame Bonus: 5%
Drops Froms:
- Doctor Terrible
Have you ever wonder how the key-holding based ability of the ninja would translate to the rest of the characters?, this is something that i was thinking for a while, and finally make it real (kinda).
Behold! The Plasma Cannon Spell tm
The concept behind it is kinda hard, so pay attention; as you have notice, in the description of the spell it says “When fully charge” all over it, this is because this spell can be “powered up” for the extra cost of mana.
If you press the space bar like you normally would do with a spell, it sends out a green plasma orb that travels until it hits an enemy or obstacle,dealing 50 of damage, then explotes in 15 shoots that are very weak (like in bewteen T1 and T0); but, if you let the key hold, in begins to scale the power, inflicting you slow first.
The power increses in factor of seconds, up to 5 seconds, to put it in a graphical form:
- Shots: Increase by 2 every second
- Damage: Increases by 10 every second
- Projectile Speed: Decreases by 2 every second
- Orb Damage: Increases by 50 every second
It should be point out that if you don’t have 50 MP When you releases the key, you won’t fire anything, so be carefull.
This spell have a very constant damage compared to other spell, and while it can be very situational, is a fun way to change the normal spell concept.
So tell me, what do you think of this idea?, i migth make another one that i have planned for the warrior, depending of how well this idea goes, so please let me know what you guys think; thanks for taking the time to read this