Yeah, this is my main issue with forge. It is more efficient to farm other dungeons than to try and get the actual item drop! This is SO BACKWARDS! I shouldn’t be able to forge O3 whites with a bunch of trash from fungals, I shouldn’t be able to forge cnidarian reef whites with a bunch of trash from DDOCKS. Why would I ever set foot in these dungeons if it is safer and more efficient to farm other dungeons and use the items as forge feed??? I feel like I am wasting time trying to farm for items naturally now. It took out a big part of what made this game so fun.
MrBakck on reddit also made a good post pointing out the issues with item forge:
“On a slightly different note, DECA has some serious communication issues. For one, I don’t get what the direction with the Forge is. It’s been 5 months, and we still are missing basic blueprints in exaltation blueprints. Why do we have some Fungal/Crystal blueprints, but missing others? Nest/Shats blueprints are nowhere to be seen, and why is the colo/mseal/cave trap blueprint still unavailable to the community? The whole blueprint system seems severely flawed, with the blueprints themselves being RNG drops (??? aren’t these supposed to mitigate rng?) or locked behind campaigns. Like personally, I wasn’t able to play at Christmas and the ONE blueprint I want is the colo one, but nor is there any way to acquire it or any word on when it will make a reappearance. Like this is supposed to be a permanent feature, I just don’t get how every blueprint either just doesn’t exist, is exclusive, or extremely RNG reliant. Like can we at least have a feature where you can trade in duplicate blueprints for ones that are released that we want? I probably have 20 duplicate blueprints atm, all from MBC or osanc pretty much. Yet I’m still missing 5 of the osanc blueprints and the colo blueprint is straight up unobtainable. There should be a once per account kind of trade in where you can actually just select an exaltation blueprint you really want with 4-5 duplicate blueprints. The system is supposed to make items obtainable, but it feels half-baked with many items RNG still haywire (15 MBC whites since last colo sword btw!)”