An honest, thoughtful discussion regarding UTs


#73

if the only dungeon you have to run to get everything you want is abysses, regardless of how difficult the dungeon that’s supposed to be dropping the rare items, then clearly you’re doing something wrong with your game. trading isn’t a part of the gameplay loop either, it wasn’t even a part of the game until people tried their hardest to trade with each other anyway, and then complained about getting scammed since drop trades are far from secure.

if you want an item that drops from dungeon X, you should have to do dungeon X. not dungeons Y, Z, A, C, T, and N.


#74

But the thing, or at least my problem with your argument, is that the main reason (at least that I know of) that UT weekends closed in the first place was BECAUSE of duping. There were so many juggies going around and the truth is that they weren’t high value. I still have a couple sitting on an account whose password I forgot


#75

My point was that due to duping, you can create a practically infinite amount of juggs from one jugg. You don’t need to actually farm them because there are ways to literally duplicate them. They don’t have to be all held on one account either. I don’t literally expect a single person to buy 1,000 but if 200 people buy, 24, you would have 4,000 additional juggs to the economy that only existed throught RWT. Those juggs WERE’NT EARNED. that’s the catch


#76

Yes. But that shouldn’t stop them from being incredibly rare. Actually, if you truly think about it, many of the high value STs are worth considerably less then they should be, considering the amount of time and effort that one truly has to put in to obtain such an item and the fact that these items are actually incredibly good, some even outclassing their UTs. For example, I noted someone talking about trading up pyras for juggs and that UTs were the only thing that could truly be traded up but to a lot of people, the ring of decades and even the UBHP are actually better then a pyra is (unless you need that extra def like paladin or trickster) and pixie is generally considered to outclass demon blade. In fact, pixie is considered one of the best swords in the game and yet it’s valued at a mere 10L.
The truth is if you’re talking about pure number, there are truthfully probably more juggs earned then there have been decades simply because jugg has been around since the beginning of the game and decades came out last year, showed up in only a couple of events, and only was a permanet item for a few months. If decades are sitting at 10 life, I truthfully don’t believe that juggernaut will be much higher once the economy settles


#77

Decades only came out last year but dropped from a dungeon. And unlike events which you can do but once a realm, if that, you can do as many dungeons as you like, subject only to someone being willing to buy the keys. Which they do in quantity, for raids where up to 100 players have three chances of getting it from the three bosses.

It’s dropped from multiple event chests since then. And was probably duped, as the most valuable tradeable item.


#78

Okay so as the “most valuable item” changes, it’ll also be duped… What’s your argument?


#79

lowest price I’ve seen is .45 per deca.


#80

I think a solution to this is increasing the difficulty of events like Cubes and Hermits, and adding a pity timer to white bag drops. Make events an actual boss fight like they were supposed to be. Hell, add pity timers to all white bag drops. Want an omni? Well, finish 500 voids and you’re guaranteed one. Want a jugg? Slay 600 Hermits and you’ll get your sweet sweet helm.

UT trading is like using a knife to sharpen a pencil. Yeah, it might get the job done, but it fucking sucks, makes a mess, and you should’ve just done the smart thing and used a pencil sharpener instead.

ppe btw


#81

That’s the price being quoted by a bot at the moment; multiple accounts but I block one and another one starts spamming later that day. Not tried the site to see whether it’s accurate, but they would be foolish to use an inaccurate price.


#82

No, no, no, no, no. Pity timers turn an exciting event, a white bag drop of your most sought after UT, into a dull grind. Because that’s what you get if you replace a 1/500 chance of a Jugg with a Jugg after 500.

You want both random and guaranteed ? That though means many more drop, making them far more common, so you can’t have both. Not unless you make both much worse: something like 1/1000 chance, guaranteed after 1000.

The other issue is: if UTs why not other rare items. Set items, char and pet skins, rare and legendary eggs. All are about as rare as whites, so just as frustrating to collect. More so for set items, where you can be stuck with 3/4 of a set for a long time tracking down that last piece.

Should all of them have pity timers to keep track of, with only pots and tiered gear completely random? Logically yes, but it would change the game completely.


#83

Eh, i’d find it more exciting that i know the next Hermit will give me a Jugg, other than expecting to get one from it.

I made an idea about a pity timer some months ago, i’d have to admit it received mixed responses, but i tried to make it not so OP, like, the pity timer isn’t transferred between characters, if you die on a specific character, the pity timer is lost, too, and stuff like that.


#84

tbh, a pity timer would ruin my insane adrenaline high i get from rare bags. I once literally screamed and jumped up and slammed my ceiling from excitment. It literally felt like I was high. that same feeling wouldn’t happen again if I knew that the next bag was a white.


#85

How about make a tinkerer quest for ut’s? like you need to get a certain marks to get that ‘‘ut item’’ ?


#86

thats a really bad idea that makes getting whitebags less exciting. its just ticking boxes at that point.


#87

Tradable uts would honestly make me quit the game since at that point uts wouldn’t be as limited and hard to get which is the one part of realm I enjoy ( getting whites out of nowhere ).


#88

I think a better solution would be to slightly increase your chances of getting a white after every few bosses/events you do.


#89

veeeeery slightly. i reckon it should take thousands of bosses for it to even hit a 10% increase because cumulative chance increase can get out of hand very quickly. it should reset after every white too. doesnt matter if its not the one you wanted, too bad.


#90

That would certainly help a tiny bit, but I adding a very tiny increase seems like it won’t help very much for players who are unlucky enough to not get events whites over years. As for ones lucky enough to, it won’t matter.


#91

A lot of the folks against UT trading/pity timer claim that it would ruin their sense of fun in obtaining UT’s.

Has no one ever considered the lack of fun players have due to the fact that they can not obtain the UT’s they wish to obtain?

Oh yeah, I’m against UT weekend. Dupers+RWT+rare items=shitfest


#92

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