I applaud your novel way of making tables, but I took a gander at making a more practical one, if you so desire to use it.
Initial Stats | Average at 20 | Base Stat Cap | |
---|---|---|---|
Hit Points |
100 |
575 |
670 |
Magic Points |
100 |
290 |
385 |
Attack |
12 |
40 |
65 |
Defense |
0 |
< 0 |
25 |
Speed |
12 |
40 |
55 |
Dexterity |
12 |
31 |
65 |
Vitality |
10 |
38 |
50 |
Wisdom |
15 |
43 |
75 |
To use it, just click to reply to my post, select “Quote whole post”, copy the html code for the table and paste it into your post.
By the way, what do you mean by “< 0” on the average defense at level 20?
A few observations are in order:
I think you didn’t specify where the coil is spawned. Is it at your feet or where the cursor is? Or somewhere else?
Right now, spawning coils to spawn droids seem awfully complicated. Too much spawnin’. Can’t you just make it so that the Droidweaver spawns droid for a few allies/enemies around him, with the same radius you’re using for the coils?
The buffs/debuffs seem to not last long enough for there to be any strategy related to the ability. Whatever buffs I get, I won’t try abusing it if I know a second later I won’t have it anymore, and the same goes for the debuffs on enemies.