June Death-o-graphic (Lost Halls edition)


#1

Copied from a Deca Reddit post made 2 days ago:

https://www.reddit.com/r/RotMG/comments/hjy311/june_deathographic_lost_halls_edition/

Embed of the image (at 25% size as it’s too huge):


#2

Also found this covering May (posted 2nd June) that I don’t think got copied onto the forum:

https://www.reddit.com/r/RotMG/comments/gv86mn/the_correct_may_deathographic/

25% embed again:

Seems there was an incorrect version first posted on Reddit: https://www.reddit.com/r/RotMG/comments/gv7fgo/may_deathographic/ hence the ‘correct’ bit from the later post.


Edit: I added these and all the older ones I could find onto the wiki to give them a more findable location. Couldn’t find any to cover Feb or April but maybe they never existed.


#3
reuploaded image






#4

damn
DAMN…


#5

oh this is pretty interesting, never thought they’d release this number o.O we can use this to estimate how much revenue key sales actually bring in. estimate of key sales revenue:

assumptions:

  • average key cost of 150 gold
  • average gold/USD ratio is 130/1 (assumes on average everyone buying the “most popular pack” of 2600 gold for 20 USD)

estimate:

65156 keys * 150 gold/key * 1USD/130gold
= $75180 USD for the month of May

this is actually substantially less than what i would expect from key sales, since supposedly (didn’t look into this) this figure was released in 2018.
image

even tho i think this is a conservative estimate of how much actual money they made off keys–especially since may had the abyss runner event (keys for fame) and i believe the avg gold/key is higher than 150 ever since they started with the whole “enchanted/guild” keys–i’m still surprised by how low it is. bumping the second assumption up to avg of 7k gold per 50 USD pack only drops the estimate to 69k USD.


#6

disregard this post @gbslayer pointed out those are only abyss runner keys…derrrrrp


#7

looks like 4 times more people died in june from spooky boi than in may


#8

That’s a lot of moolah.


#9

yems tho this was from 2018, and when i visited that croatian website i cant seem to find such figures anymore ;-;


#10

https://www.teatmik.ee/en/personlegal/14062849-Deca-Games-OÜ

teat milk


#11

noice deca be on top of their taxes

lol teat milk


#12

il drink ur mums teatmik

also accidentally mixed up croatia with estonia yikes sorry croatian/estonian players…


from the site niegil linked, idk whats “taxable turnover” (from my shitty accounting course i guess that’s earnings before income and tax = revenue - expenses - depreciation) but i guess it’s good enough to look at. been pretty consistently making over 2 mil profit since 2018q3.

also uhh this is june deathographic topic…so i guess rip our wallets ok nevov im on topic :sweat_smile:

but ya dys and i were talking a while ago about the breakdown of rotmg revenue. msellers said “pets saved rotmg” in kabam days but i doubt pets make up that much of revenue anymore. we agreed that it was probably skins / keys / sts that make up 80% of the revenue today tho weren’t really sure about the subbreakdown. unfortunate the infographic didn’t actually list all keys popped in june but my 2brain thought so…


#13

also more interesting shit (which is just them flexing)

image

from https://www.youtube.com/watch?v=wQRm11KOxkE

Realm of the Mad God is a beloved indie browser game. Find out how we re-energized its loyal fans and doubled its DAU, 6 years after launch without marketing spend.

in terms of deathographics, april/may both had 1 mil but june had 600k, deca knows how to retain their players really well

march had 700k while feb had 500k, so we’re basically back to pre unity again


#14

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