Sorry, had to take care of some irl stuff mid-post.
Okay, you make a fair point. But didn’t you also say,
?
I think a lot of the players who farmed Halls have no real reason to get these pots; many either don’t pick them up, or horde them by the hundreds on mules. At that point, as you said earlier in the same sentence,
This, I think, is true for a lot of players; they’d rather at least see themselves get something for the experience, even if that thing means nothing. So if this is removed, why would you run a Halls in the first place?
I think the best parallel to draw here is with Oryx; it takes a long time to close the realm, then you have to fight your way through the Castle, kill Oryx 1, then go to Oryx 2, fight him for a while and eventually get loot. Or not. Are players doing it for the pots? That is part of the draw, I suppose, but I think that many would consider taking 20 mins to get a def pot or two isn’t worth it (taking into account the time to kill Liches, then go to the Castle and fight your way through both Oryxes), especially when you could have just farmed the godlands briefly for the same reward. Why would you do this? I think that part of the reason is the fame that can be gained from doing so is at least decent, and there is the reward of WC tops (obviously less of a draw now, but it was the main draw of O2 before LH came out). LH now runs with a similar draw; you get a chance at the most powerful tiered items in the game, as well as some extremely powerful UTs.
I think the fame part deserves it’s own paragraph, and for a very important reason; it has been counted out of many people’s equation in these discussions. When you complete an MBC/Void run and get a couple marks, an atk and a def, that is not the only thing you are walking away with. You are also getting about 100 fame per run, which is pretty sizeable by most standards. If you take 10-20 mins to complete the run, that is 5-10 fame per minute, or one fame every 6-12 seconds. That’s about what fame trains were once at (exact numbers vary based on run size, efficiency and whether or not it is a full skip). Fail to take this into consideration, and you have neglected a significant part of the dungeon. You, Wilhuff, Destroyer of Parasites and Slayer of Mad Gods, should understand the importance of a high-fame dungeon.
So maybe this isn’t enough for you; maybe the fame isn’t worthwhile, maybe the equipment isn’t worth the time invested for the many runs it takes to get. If so, then I have devised an option that is available to all players, regardless of wealth, experience, or time they can give to the game:
The other option
Do something else. If you want the pots so bad, run Tombs, OTs and Sprite Worlds to get the pots you want so badly and trade as needed to get the desired pot type. Nobody is forcing you to run LHs, and I think it’s high time that everyone stopped being so dependent on one dungeon for everything. It’s an open-world game, and it ought to be played as one.