Hey there,
This is Clouds and I often merch for fun. This will be my first post regarding merching. Here, I’ll talk about the topics that pop up in my head.
So why should you merch?
In ROTMG, I treat merching as investment. You can use the money you have and grow it in value. 2 weeks ago, I had a net worth of 3 life. Over the 2 weeks, I made over 300 trades and made about 90L in profit.
The ROTMG currency:
In ROTMG, we don’t have “money”. The fame and gold we have are all untradeable and as a result, the community found an alternative. While some prisons delegate cigarettes as currency, our community use pots and expensive items as currency. From my experience, the following items are used:
1 Def : 2-3 Spd/Wis/Vit
1 Life : 7-8 Def
1 Life : 2-3 Mana
1 UBHP : 3-4 Life
1 Deca : 4-5 Life
1 Fairy : 4-5 Life
1 Etherite : 4-5Life
1 ST Spell : 4-5 Life
These items work as a currency because there is always a demand for them. People want the items and as a result, the items are traded often.
As a warning, UBHP rings are slowly losing its value as a currency. Since the Deca ring stats overshadow UBHP ring stats, less people buy UBHP rings.
Markets
As a general rule of thumb, the more expensive a product is, the slower it gets traded but at the same time, the higher the profit. There are many items in the game and most of them can be categorised into certain markets. From my experience, most markets follow predictable patterns.
I’ll mention 3 markets that I used:
The first market I’d like to mention is the potion market. In this market, people buy and sell pots near the market price. In this market, it’s extremely quick to buy and sell. At times, I’d receive offers minutes after I post them! However, since so many people trade in this market, the profit margin is extremely slim. A single trade does not generate too much profit and as a result, may not be worth your time. The potion market is great for starting off but I’d recommend finding another market when you have the capital.
Example cycle: 1 def : 3 spd, 2 spd : 1 def
Similar to the potion market, the bulk potion market trades from potions to potions. Unlike the potion market however, one trade is heavily skewed in the merchant’s favour. The customers in this market are very specific. The market targets people who died recently but at the same time are rich enough to max their stats. This market is very interesting. The only reason it exists is because people are lazy. On a brighter note though, perhaps it’s because people want to spend more time in the game. The bulk potion market is very slow. Maybe 3-4 hours slow. However, the profit is immense for the money you are investing. You want to be timely and polite in the bulk potion market. If the customer likes your company, you often do multiple trades with the same customer.
Example cycle: 1 def : 2 spd, 8 spd : 1 L, 1 L: 8 def
The last market I’ll mention is the WC tops. For most WC items, the supply of items are huge in comparison to the demand. As such, it’s very quick to buy a WC top but slow to sell. Since the behaviour is predictable, we can take advantage of it. We know it’s slow to sell the item, so we simply decrease the price we sell it at. We also know it’s quick to buy, so we also decrease the price we buy it at. In short, we sell for cheap but buy it for even cheaper. In this market, you want to use the USW2 trade server to buy the item. On the trade server, the prices are more obscure compared to realmeye. At the same time, people get impatient and are more willing to negotiate. Once you get the item, you either post a cheap sell offer or contact a buyer on realmeye. To buy the item, you need to negotiate most of the time. Negotiating is a skill. The more you do it, the better you get. If you ever feel dejected, push on because you will get better.
Example cycle: 1-1.5 L : 1 acclaim, 1 acclaim : 1.5-2 L
There are many more markets in the game and I encourage you to explore. As a conclusion, I wish you luck on your future endeavours.