To be “that guy” questioning the claim, the disconnection rate will show an improvement if everyone who always disconnects has simply quit in frustration. Their dcs won’t show up if they’re no longer playing!
Including a graph of player numbers would give more credibility to the claim. Though anecdotally people seem to be complaining less of dcs, (though same as before, could be the worst-affected have given up).
Seeing a few item descriptions talking about a “square radius” is a bit like nails on glass. Tile radius, it wants to be, right? Like, the thing does a thing that hits 4 tiles away, with 2.25 tile radius. In general the descriptions seem to be overcomplicating things, like I can see why they wouldn’t work on Flash because the description box for many of them would be taller than 600px .
Are some of the UTs going to be doing the same attack graphics/effects as the enemies will do…? Because that’s pretty bad/confusing. Like the coins thing for decoys, aren’t the coins part of the enemy’s attacks? The sword beam attack thing sounds like the O3 attack, etc. It’s getting to the point where we already need another “turn off all this extra ally shit” graphical option, from many of the recent designed abilities, but if our allies actually do the same things as the enemies… that’s next level worse.
Servers: it makes sense that the geographical servers each has a nexus, so players know they are playing somewhere local (at least in theory), but what I don’t get is when such as USE1/2/3/4 exist, but USE3/4 are completely deserted with 15 in nexus, mostly spambots, and two 1/85 realms, also bots, or 1 level 12 player, what’s the point in this. Surely some better way to use these resources can be found, like only open 3&4 as overflows when there is the demand, and have them close when there is no demand (full server triggers it to open, assesses itself to close if the other server hasn’t hit crowded in the last couple of hours, or something).
Well I mean there’s @Sturky ? Eg:
Or could be “ST-terrific” like: “lots of ST items being thrown out in 15 events”, idk.