This PT gave me a nostalgic feeling of realm. I didn’t touch the game in a while and going back to “NPE style” was breathtaking. After a few years of not doing so, I was grinding godland dungeons for potions to max myself, and cooperated with everyone by calling out dungeons and clearing together to make everyone’s lives easier. Was sad to see some deaths here and there, instead of the usual “LOL F” reaction that happens in prod.
Overall, it was a very nice experience and I hope the way it was this season will be similar to the other seasons. By that I mean how pet feeding worked (so you don’t need to grind fame and suicide to feed it), and not having any p2w stuff that gives someone the advantage (besides having the pet yard bug but that’ll be fixed haha).
Something that I have a hard time thinking of a fix but think is a bit of an issue is the amount of grind required to get to high positions. On the last day I hopped on to see if the leaderboards updated and from having the leaderboard say that Akram is #1 with 1750 fame, it was a Mrunibro with a whooping 5.5k
I was surprised how someone got so high up within a day, and most people can’t spend countless hours per day on gaining fame. Other than that, this run was truly amazing and I had a great time being part of it.
Oh and something I thought about that could be nice, is that at the end of the season, the main account gets the fame as if the character died. It can be sad to lose everything that you worked hard to earn, so you can count it like the character just died. That way, you at least gain something from all that work even if you don’t hit leaderboards