First and foremost: I saw the other post about the Shaman class idea on Reddit earlier today. My class design was 95% complete before the other person posted his, and my design has no ties to his post. Kinda funny that we both chose to make a “shaman” class though!
I designed this class with the idea that I wanted a DPS-based wand class. We already have a sorcerer which is supposed to be “dps”, but it doesn’t really fill that requirement. The class rewards good dodging and being accurate with your wand to stay alive. Everything is in the google doc, including sprites, DPS graphs, and other random math things.
Please let me know what you think and any constructive criticism is appreciated! I really do think that this class could fit into the game, and I hope you like it too. So, without further ado, the Shaman
Mod note: Moved to Ideas > Classes ~ BMJ