Jugg is an extremely powerful item, yet it drops from two easy bosses that go down in seconds in any decently sized realm, although at extremely low rates. One could perhaps farm hermit/sphinx for years and still not get one. Therefore, the item is inaccessible because of RNG and not skill.
I propose the following: Remove Jugg from hermit/sphinx drop tables, and have it drop instead from the boss(es) in the Lost Halls at a much higher (but not too high) rate compared to the current. At the same time, make new mid-tier UTs that drop from hermit/sphinx. This would solve the problem of an endgame item dropping from midgame enemies, while at the same time, keeping the item inaccessible to most players. The overall rarity of jugg should stay approximately the same as before the change.
What do you think?
- Yes, remove Jugg from hermit/sphinx and have it drop from LH at a higher rate.
- No, keep everything as it is.
0 voters
I think a similar thing could be done with Ogmur as well.