after reading through all the replies I still stand by my original opinion. sorcerer is fine as is for the most part, not spectacular but fine. the vit is nearly useless nowadays bc of pets but I don’t think its stats need any specific buffs. a change to the sceptors would be cool but again as I mentioned the only thing I can’t imagine throwing it out of balance would be to give sceptors armor pierce. since they have relatively low damage per use it wouldn’t be a significant change to some but would give the sorcerer a little bit extra oomph to be able to reach soul bound in situations with a high Def enemy. this being a feature accesible for all and not just those fortunate enough to get a cwand would be welcome as it would make the class a little more appealing to newer players that tend to be loot oriented to the point of tunnel vision (such as exclusively playing warrior to optimize likelihood of getting soul bound in).
but I appreciate everyone’s thoughts. weird that so many people argued about sorcerer versus wizard tho.